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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Shade's New Skill & Spirit Flow Animation Bug
Shade's new 3rd V skill can be triggered, like all other shade attack skills by, by Spirit Flow. Thing is, when any other skill is summoned by Spirit Flow, it's summoned independently of Shade and doesn't trigger any animation, or interrupt his current ongoing animations.
If Spirit Flow summons True Spirit Claw, however, your character gets locked in the (rather lengthy) True Spirit Claw animation.
Note this only happens if you're not in the middle of a different animation, if you are it seems to work just like any other skill.
This makes the ability frustrating to use while mobbing, and being locked in place with no prior warning is never a fun thing during bossing.
Please fix.
Comments
https://orangemushroom.net/2018/10/17/kms-ver-1-2-307-halloween-x-haste/
Fixed an error where Eunwol’s Spirit Concentration would activate the 5th job skill True Spirit Claw.
Eunwol = Shade, Spirit Concentration = Spirit Flow
Good to hear! Thanks for the heads up.
I'd really rather they disable it completely. When bossing- it doesn't make a different. When mobbing- I'd rather time my TSC manually for maximum efficiency.