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return of lag spikes during hard lucid raid!

psiPpsiP
Reactions: 1,750
Posts: 83
Member
edited May 2019 in Bug Reporting
Bug type: lag spikes during hard lucid raid.
Brief bug summary: when battling hard lucid with a party of 6 people frequent lag spikes have been and continue to occur.

More details: intermittent lag spikes and disconnections during hard lucid boss battle are consistently triggered. lag spikes last between a few seconds to several minutes followed by a transient period where frames that have been missed fast forward to catch up to present.

(anything not included in the other sections of your report) utilise state-of-the-art computer with max. gaming specs.

Steps to reproduce: enter into hard lucid boss battle with a party of 6 people and commence attacking lucid and golems.

(if not covered in the summary)

Character name: psiP

Character level: 251

Character job: Kinesis

World name: Scania

Date and time of the incident: anytime embarking upon hard lucid battle. most recent incident occurred on 4.5.19 from 3.30 - 4.30pm AEST.

(mention your time zone if you aren't posting Pacific time)
STsaar

Comments

  • Penguinz0Penguinz0
    Reactions: 3,220
    Posts: 342
    Member
    edited May 2019
    Here's a solution. Dont play the game on Mac VR machine lol
  • TwinArrowyTwinArrowy
    Reactions: 800
    Posts: 3
    Member
    edited May 2019
    There's nothing wrong with servers or anything in Lucid, servers are great lately! As mentioned in the discord on Scania market, you might need a CPU upgrade (or even a computer upgrade if you run on a laptop (or even bootcamp), Lucid's battle is quite flashy and busy, there's a lot going on in that boss, with 6 people even more, so youll need a decent processor to get all those bling blings smoothly.
    Two things for sure, it's definitely not a bug or a server issue.
    :)
  • Penguinz0Penguinz0
    Reactions: 3,220
    Posts: 342
    Member
    edited May 2019
    TwinArrowy wrote: »
    There's nothing wrong with servers or anything in Lucid, servers are great lately! As mentioned in the discord on Scania market, you might need a CPU upgrade (or even a computer upgrade if you run on a laptop (or even bootcamp), Lucid's battle is quite flashy and busy, there's a lot going on in that boss, with 6 people even more, so youll need a decent processor to get all those bling blings smoothly.
    Two things for sure, it's definitely not a bug or a server issue.
    :)

    Yeah I know this clown, and he plays the game on macbook bootcamp xD. Yet, he always thinks it's because of server lag or, more hilariously, dc hackers lol
  • psiPpsiP
    Reactions: 1,750
    Posts: 83
    Member
    edited May 2019
    Bug type: lag spikes and disconnections during hard lucid raid and general gameplay.
    Brief bug summary: when battling hard lucid with a party of 6 people frequent lag spikes have been and continue to occur followed by disconnection.

    More details: intermittent lag spikes and disconnections during hard lucid boss battle are consistently triggered. lag spikes last between a few seconds to several minutes followed by a transient period where frames that have been missed fast forward to catch up to present. culminates with disconnection.

    (anything not included in the other sections of your report) utilise state-of-the-art computer with max. gaming specs.

    Steps to reproduce: enter into hard lucid boss battle with a party of 6 people and commence attacking lucid and golems.

    (if not covered in the summary)

    Character name: psiP

    Character level: 251

    Character job: Kinesis

    World name: Scania

    Date and time of the incident: anytime embarking upon hard lucid battle and general gameplay. most recent incident occurred on 24.5.19 from 7.00 - 7.45pm AEST.

    (mention your time zone if you aren't posting Pacific time)
  • FlamiFlami
    Reactions: 310
    Posts: 5
    Member
    edited May 2019
    I have recently gotten more disconnections ever since the maintenance that went live a day back.
  • psiPpsiP
    Reactions: 1,750
    Posts: 83
    Member
    edited June 2019
    Bug type: lag spikes and disconnections during hard lucid raid and general gameplay.
    Brief bug summary: when battling hard lucid with a party of 6 people frequent lag spikes have been and continue to occur followed by disconnection.

    More details: intermittent lag spikes and disconnections during hard lucid boss battle are consistently triggered. lag spikes last between a few seconds to several minutes followed by a transient period where frames that have been missed fast forward to catch up to present. culminates with disconnection.

    (anything not included in the other sections of your report) utilise state-of-the-art computer with max. gaming specs.

    Steps to reproduce: enter into hard lucid boss battle with a party of 6 people and commence attacking lucid and golems.

    (if not covered in the summary)

    Character name: psiP

    Character level: 251

    Character job: Kinesis

    World name: Scania

    Date and time of the incident: anytime embarking upon hard lucid battle and general gameplay. most recent incident occurred on 2.6.19 from 2.30 - 3.30pm AEST.

    (mention your time zone if you aren't posting Pacific time)
  • psiPpsiP
    Reactions: 1,750
    Posts: 83
    Member
    edited June 2019
    Bug type: lag spikes during hard lucid raid.
    Brief bug summary: when battling hard lucid with a party of 6 people frequent lag spikes occur particularly within 1st phase and to some degree within 2nd phase.

    More details: intermittent lag spikes during hard lucid boss battle are consistently triggered. lag spikes last between a few seconds to several minutes followed by a transient period where frames that have been missed fast forward to catch up to present. issue is particularly noticeable within 1st phase and to a lesser extent within 2nd phase.

    (anything not included in the other sections of your report) utilise state-of-the-art computer with max. gaming specs.

    Steps to reproduce: enter into hard lucid boss battle with a party of 6 people and commence attacking lucid and golems.

    (if not covered in the summary)

    Character name: psiP

    Character level: 252

    Character job: Kinesis

    World name: Scania

    Date and time of the incident: most recent incident occurred on 22.6.19 from 3.00 - 4.00pm AEST.

    (mention your time zone if you aren't posting Pacific time)
  • psiPpsiP
    Reactions: 1,750
    Posts: 83
    Member
    edited June 2019
    Bug type: lag spikes during hard lucid raid.
    Brief bug summary: when battling hard lucid with a party of 6 people frequent lag spikes have been and continue to occur.

    More details: intermittent lag spikes and disconnections during hard lucid boss battle are consistently triggered. lag spikes last between a few seconds to several minutes followed by a transient period where frames that have been missed fast forward to catch up to present.

    (anything not included in the other sections of your report) utilise state-of-the-art computer with max. gaming specs.

    Steps to reproduce: enter into hard lucid boss battle with a party of 6 people and commence attacking lucid and golems.

    (if not covered in the summary)

    Character name: psiP

    Character level: 251

    Character job: Kinesis

    World name: Scania

    Date and time of the incident: anytime embarking upon hard lucid battle. most recent incident occurred on 30.6.19 from 2.45 - 4.00pm AEST.

    (mention your time zone if you aren't posting Pacific time)
  • MiraMira
    Reactions: 4,160
    Posts: 485
    Member, Private Tester
    edited July 2019
    Why don't you reuse the 15 other threads you've created about this issue instead of creating a new one every 3 days... and judging by the fact that you get 0 comments in each of those threads, it sounds like an issue that is isolated to you. Maybe you have crappy internet or graphics card, cause I have 0 lag/issues in Hard Lucid.
  • psiPpsiP
    Reactions: 1,750
    Posts: 83
    Member
    edited July 2019
    it is server related issue
    most of the time is quite smooth inside h.lucid
    only during time of incident mentioned withint each bug report has lag and disconnection been a problem