[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Why are mounts not allowed in boss content?
At this point, is it even an issue?
It would be convenient to use mounts in boss content for extra mobility.
I think the only sticking point would be high altitude flight skills, but I'm having difficulty thinking of any way this could be abused with how bosses work nowadays.
It just seems kinda player hostile to offer so many cool mounts with neat skills and then lock them away from a lot of content where they could actually have use.
Comments
You say there would be a benefit to allowing mounts to be used inside boss fights, I argue that there would be no point to allowing mounts to be used within boss fights. I would further argue that not only would there be nil for benefit to players, but that the bosses in which there could be a benefit seen, it's ultimately pointless due to the speed with which the bosses die.
It would benefit me.
Also, it's definitely not a 2 second delay or even close to it.
Even if it added nothing... why is it restricted?
PS: That sounded fairly aggressive, whether you intended it to be or not.
And yeah, I get that, this discussion was more about WHY this is in place. I'm not sure why this restriction exists when most classes have mobility that far exceeds whatever a mount could do.
Also, why should our version have to follow what KMS thinks at this point?
We already make tons of departures.
(PS, I didn't mean to make it easier to be carried. It's just nice to have the extra mobility when I'm doing what dailies I can. It already helps while questing and training.)
There were some situations in which the fj was more favorable over teleport and vert jump into glide was usable as a dodge.
Explorer mages(minus RI'd bishop) tele is at the mercy of the server stability. Kanna's dash is on a CD, the tele is even more server sided along with a massive delay.
Then there's j.e.t.t.
I'm for giving classes more mobility options. There's already a risk in usage through larger hitboxes, the mount/dismount time anyway.
Yeah, exploitation, I'm sure somehow a hacker would find a way to make you invincible on a mount or something crazy like that. I remember WH having "Kishin" through a skill that ended up removed for THAT EXACT reason...exploit-freaking-tation.
Maybe have them break their current speed and jump cap? Or idk, be a gimmick for certain maps only reachable with a flying mount?