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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
SO... lets talk about dailies.
I just spent over half an hour doing not 5 BUT 1 quest in the daily. It's not the fact that I don't like how they changed it. Rather it's nice being able to change quests once in a while. It's the fact that ONE of the quests is absolutely ridiculous in trying to complete. Dark Demon Shield bearers... Taking the fact that I don't have a kanna with me, the Dark Demon Shield bearers at most have ONLY 5 mobs per map at max... you need to kill 200 of them... I mean the rewards are nice... but... why? It isn't scrapyard dailies. I shouldn't hate my life every time I think about having to do them everyday...
Comments
These quests are weekly now. You don't have to do them everyday.
http://maplestory.nexon.net/news/49946/updated-june-14-v-205-pathfinder-patch-notes#dailyquest
well that's even worse... so it'll take longer to get your end game gear... considering you only get 12 stones a week when dailies let you get 28...
Also never do anything with shieldbearers in them with the new system you'll want to kyrsellf.
I have mixed feelings about the new system. some are 4x harder, some are the same/ easier (which is ok if you have more than 1 character).
Was easier to farm on my main though in a sense, but hey the XP is alright for a 207 alt.
There is that, but that's more a rewards problem than a "Oh my god I have to do this crap every single day?" concern.
I'd much rather them be weekly quests, but the rewards should at least compare to the old daily system.
Collect axe/sword is fine. Kill is tricky on a low character, because there are two types of adds. (Note collect is easier depending on server & drop gear)
From easiest to most difficult
Kill Slimes Type 1, 2, and 1&2 (Lower tier)
Collect Fangs
Collect Swords/Axes
Kill Swords/Axes
Kill Fangs
Collect Shields
Kill Shields
Honestly what were they even thinking?