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xDothacker

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xDothacker
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  • I agree. It becomes extremely tedious to be constantly grinding with no challenge, especially early game. You can one shot the entire map and only receive 1% of a level up (or less depending on your level) for every map clear. It becomes so monoton…
  • Leaf wrote: » I think this is a very good idea! Honestly such a pain to constantly walk in and out of boss rooms. Even once you get high-leveled and fight bosses like will, gloom, and onwards, you're still doing a lot at once. Or at least I do. As…
  • RedRaven wrote: » no offense but pointless once you reach Chaos Root Abyss point you "never" solo again from there onward even Hard Magnus well you may be able to solo once you outgear greatly these bosses(Chaos Root Abyss/Hard magnus) up t…
  • Fuhreak wrote: » xDothacker wrote: » I wonder if Maplestory mods even read through these for ideas... A very small number of ideas from the forums has eventually made it into the game, but there's no way to tell if it was just coincidence, KMS …
  • NickTheDragon wrote: » Sure, that's a fair point, but I think it doesn't feel as satisfying when you level up rather quickly to the level in which you are able to become the job profession that you want. I don't mind grinding a good bit in order t…
  • I wonder if Maplestory mods even read through these for ideas...
  • I agree that the information needs to be available to the user, but as you mention, you don't need 3 popups for what can be done in one. And if you fail to read the information on the popup, it becomes 100% the players fault. That's exactly why I…
  • That's an issue with the user, not the system. NPC chat also does not accept. NPC chat skips chat until a Yes/No confirmation, then you must hit "Yes" or "Y". It's what I was saying before, there shouldn't be a system that caters to incompetence or…
  • You mention you'd like to keep validation in certain cases, but is mainly due to the fact that a lot of items in Maplestory are time-bound and is not explicitly stated until you decide to claim the item. If the item description itself mentioned t…
  • I agree. Only thing is I see the pet approach to be a bit limiting as opposed to just updated how these skills work from their root
  • I like this proposed system. It helps reduce a ton of time and is a quality of life, which I feel Maplestory lacks a lot in. I mentioned a dumbed-down solution in a recent post I made. I understand this may take awhile to implement the full solutio…
  • Oh sorry I'm a bit new to the forum, never really posted comments here. I haven't really read through existing posts, just commented away instead I like your suggestion for sure! I'm glad I'm not the only one here regarding the amount of time it t…
  • This is understandable. The only reason I highlighted hyper body is just to mention the number of "Decent" skills there are. I don't use it, as you mentioned, since bosses hit for percent health. Pets are a good option, however not everyone has a p…