scholar624 wrote: »
What are some possible enticements or system improvements PQs could have that would make players attend them more often?
The fact they were challenging enough (not a jump quest fest) and full of strategy instead of a mob/bos…
Sorrow wrote: »
I support your idea but here's the issue...
- CWKPQ: Meeting the minimum player requirement was difficult as it requires 10 players of which have to be 2 pirates, 2 warriors, 2 thieves, 2 bowman, 2 magicians / The walk to CWKPQ wa…
ManiOh wrote: »
yes we need such content
content like Flag Race its very niceeee and rewards are not so bad (not all want jump but all can be part of team work and mange to finish)
would like to see more of that kind of content CWK/GPQ or so…
What about the actual SOCIAL aspects of this game:
- Guild Party Quest
- Crimsonwood Keep Party Quest
GPQ is dead since god knows when, but they promised CWKPQ was going to be fixed by the end of last year. It's just so funny how they ignore …