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Takeichi

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Takeichi
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  • I agree that there seems to have been very little forethought put into the implementation of this familiar system. My only hope is that they do take this time to plan and make the necessary adjustments to the familiar system. I understand that in th…
  • This is what I get.
  • I am also getting an error in the Nexon Launcher. I was in the game but I kept getting an error when going into the cash shop so I thought restarting the game would help. Now I can't even start the game because it is asking me to verify my email on …
  • Fuhreak wrote: » Takeichi wrote: » -snip- Holy Symbol is a bit of a weird nerf. It's one we got because of Korean meta. I don't think it does either version of the game good. It's just another nail in the well built coffin that is party play…
  • I was never sure if rune transparency was a skill transparency thing, a UI transparency thing, or a part of the design to make it difficult for botters to circumvent. Regardless I am also one of those people peeved at transparent UI's.
  • Fuhreak wrote: » If we're going to make these things passive, don't forget Explorer Mage. Although I agree it makes sense to have magic guard a passive since 99% of the time it's on. I do like the single instance I don't use it in Dojo, as I ca…
  • Fuhreak wrote: » Yakudle wrote: » Fuhreak wrote: » I'll settle for a meso boost similar to exp boost. The biggest problems for party play is lack of good maps, meso rate and player mentality. The problem is even if Nexon gives the players s…
  • fidgetspinnerACE wrote: » I voted for leaving it alone, but if they wanted to avoid players afking their mules with a free exp modifier, maybe have the buff active when the bishop is in an attacking state within the same map. Or have a zone where …