[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.258 - MapleStory x Demon Slayer: Kimetsu no Yaiba Patch Notes
here!
-
Following the patch updates for v.205, Bishop's holy symbol will now be affected by the distance from the caster. A certain distance away from the bishop, holy symbol will lose half its
… (more)effect (50% to 25%), and lose all hyper skill additions (10% resistance and 30% droprate). My understanding is this distance is similar, or the same, as when your party member's HP bar is greyed out in the party roster. This distance is abysmal, and would require the bishop to chase party members around to keep the full effect and is simply impractical for the bishop. The reduced effects will be outshined by a Decent Holy Symbol at level 10 and above, with the benefit of the droprate effect. This effectively renders holy symbol useless in a party scenario. It also negatively affects party members when a bishop casts Holy Symbol as this will overwrite Decent Holy Symbol, while giving an effect even lesser than the Decent version.
My understanding is this came from a KMS 2 PC meta where HS mules were used (since they do not have Kishin). The current meta in GMS hardly accounts for HS mules as opposed to Kanna mules. In a grander scheme of things, for hardcore players who want a dedicated HS mule, this player would also want to stack exp for efficient training. This could mean 2x coupons, mercedes link skill, pendant of the spirit, mvp buffs, and decent/regular HS. These are all commonly used exp multipliers for 335% (maxed DHS) or 350% (HS). The difference between having a HS mule and using DHS is 4-5% extra exp per mob.
As a bishop main myself, I don't find myself willing to use HS anymore lest I overwrite anyone's DHS and make them wait 3 minutes of cooldown. This new addition is counter-intuitive in encouraging party play. My suggestion is to remove the distance modifier and make it a same map modifier. When a party member is no longer on the same map or in the party, they will receive the reduced effects. This way a bishop can still play with someone on a large map and keep the effects, while HS mules cannot buff without leeching. This will affect my gameplay as a bishop as I can no longer give someone HS and leave so they can enjoy, but it also maintains my ability to give a better buff than the decent version. That or remove this ridiculous mechanic altogether! It is simply absurd. (less)