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pat159

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pat159
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  • Agreed, the drop rate doesn't make it balanced in any way. The familiar shop with this drop rate is not even realisticly possible. 7500 hours of farming for 1 booster pack? Please do tell me how is that balanced? And that's 7500 hours of farming a m…
  • Completely pointless and unnecessary, worst part is, they STILL didn't fix the dumb cooldown on the storage. So someitmes you waste your time entering the PIC and "oh woops you're on cooldown! Please try again!" Can we get a storage cooldown reducti…
  • I would totally agree with nexon on the gollux revamp ONLY if they simple made the shop restock and keep the old gollux system. OR if they revamped and made him harder and either increased the number of coins he drops or just keep the price of items…
  • As far off as we are now from the 22nd they can't rollback, unless they can rollback just the familiar system alone, but even that will create a massive uproar. Honestly they put themselves in one hell of a situation here... i personally don't see m…
  • Lucsean99 wrote: » pat159 wrote: » Lucsean99 wrote: » You adults/ kids that are complaining about this "revamp trap" it's sad to see the OP who maybe a hacker that can't get what he wants no more plz cry more; along with the low post count; w…
  • Lucsean99 wrote: » You adults/ kids that are complaining about this "revamp trap" it's sad to see the OP who maybe a hacker that can't get what he wants no more plz cry more; along with the low post count; which he will mostly likely make a new a…
  • I knew some familiars were either unobtainable or had ridiculously low drop rate before the patch, but revamping the system i figured it meant revamping the WHOLE system including drops and making every monster supposed to drop familiar cards actual…
  • OkitsMs wrote: » pepe wrote: » OkitsMs wrote: » You literally had the whole day to farm them, but if you had other things to do, then I don't know what to tell you lol. You sure were quick to make note of the spawn nerf right after the mainten…
  • How about looking into reverting the ridiculous destruction of the drop rate? Is that something that will be done or should we all just quit trying to get anything out of the 1 day old content?
  • OkitsMs wrote: » pat159 wrote: » Saix wrote: » The drop rate is lower than before revamp, which is against what they said they would do (keep). Revert NOW, i'm not saying revert to the point where it was 100%, but before the revamp. Or rollbac…
  • Saix wrote: » The drop rate is lower than before revamp, which is against what they said they would do (keep). Revert NOW, i'm not saying revert to the point where it was 100%, but before the revamp. Or rollback. I shouldn't care being one that…
  • Aggraphine wrote: » Rokani wrote: » Aggraphine wrote: » HHG1 wrote: » The pin exists to protect players items if they are on a public or shared computer (more commonly net cafes in kms). For its intended function, it works perfectly fine.…
  • We basically get only half of the feature, it has nothing to do about getting it for free while reg servers have to pay for stuff. First off, it's a personal choice of playing in reg server and accepting to pay real cash for items. Second, why shoul…
  • It has nothing to do with security, that's a bogus excuse/reason to add it, if someone is on our characters accessing the storage or nodes it means they already know your PIC since they have to enter it to even log into the game, so having you enter…
  • Same issue here, from time to time i manage to log in, play a few mins then crash, then says i'm already logged in. If i manage to log back in after a bit, my char went through a roll back, lose some of the coins i collected