[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Gboy

About

Username
Gboy
Joined
Visits
40
Last Active
Roles
Member, Private Tester
Points
1,455
Badges
13
Posts
5
  • Remove the Sol Erda Cap

    Context for those to put into perspective as to why this is so bad:

    With ~200% drop, KMS players can farm roughly 1 sol erda PER HOUR. We are being limited to 1 PER DAY.
    To max all CURRENT 6th job abilities, you need ~720 sol erda. If you do your daily 400 energy grind and 600 energy daily, and do ALL your weekly bosses up until KALOS, you will take over 1 year to max everything. This doesn't include all the new skills we will be getting overtime either.

    Whether you are a casual player or not, arbitrarily gating players should not be a thing. If players want to grind and farm their skills up, they should not be punished for it. For non-reboot, instanced maps are already stopped frenzy totem and spawn enhancers, so there's no need to worry about non-reboot farming at an accelerated rate compared to reboot.

    This has to be one of the biggest slaps in the face to ALL players, killing so much hype for the New Age update.
    darikStargethWildFreekPwnedinCyberSpacepeacebeastKappaDrewCrownsTheArekkusumjgj96Chiclipseand 6 others.