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Angelium

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Angelium
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  • Revamp to Phantom's skill stealing

    So as a phantom main (in Reboot) i i feel like the current skill stealing system should be revamped to make it easier to use and utilize.

    my personal suggestion for a change would be:

    adding more slots in phantom's load-out so we will be able to hold more skills. this is especially relevant to 4th job, where phantom can only hold two skills.
    different maps usually warrant different skill layouts, of both 3rd and 4th job skills. the same with many bosses where specific stolen skills are useful for specific bosses.
    every time i want to use a skill for a very specific niche i have to delete a saved skill, find the appropriate class for the new skill, which is hard in certain less common classes, steal the skill and then after i am done with whatever required the skill i have to find the class whom the original skill i used belongs to and steal it once more.

    alternatively i see them changing the stealing system so it would be similar to maple story M, where i heard you steal skills as a phantom from the job instructors rather then from actual players (didn't confirm that myself as i do not play maple story M).

    again, this is mostly a hassle for the 4th job skills. i personally feel like adding 2-3 more slots (maybe 5 stolen skill slots per job?) wouldn't break the class as we already have a 30 second CD when switching skills, at best it will make life a bit simpler for phantoms.

    what do you guys think. any other suggestions to make phantom's lives easier in that regard?

    on a side note: do you think allowing phantom to steal skills from resistance/Cygnus knights will break the class? lore wise i believe phantom couldn't steal their skills since they didn't exist back in the day, but now he has been around them for quite a while now.

    any suggestions or extra ideas are appreciated. ~ Thanks
    SlicedTimeKradian_SouthAsters