We all saw it coming. Server instability has been known throughout the community for months, and DMT is undoubtedly the most anticipated event of the year. Nearly my whole alliance is unable to cube - we can cube once, then we have to change channels every 2 minutes to refresh and try again. Many of us were also disconnected and unable to log back in.
This was easily preventable. I cannot think of a single valid reason why DMT is limited to three one-hour periods throughout the day and not for an entire 24 hours. Perhaps we would still have issues, but everyone would at least be able to cube. There was literally no foreseeable benefit for neither you nor your playerbase. The only difference is that you've now upset at least half the community.
I cannot help but feel incredibly disappointed. Whichever team was responsible for this decision needs a thorough review. I didn't mind the previous maintenance issues over the past few months, and I could understand why the familiar system could've gone wrong. It's not easy to manage this game, and I was fine with the Bebe Boxes I received as compensation. However, the fact that such an OBVIOUS problem was overlooked is completely unacceptable. No compensation will make up for the countless opportunities lost after weeks of saving mesos, other than a second DMT.