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  • Stuff for next ‘A Better Maple’

    Klara wrote: »
    If I understand it correctly, this is the only one I disagree with. Some maplers put items in their store to advertise or trade without the intention of selling.

    Then instead, maybe implement a "display item" or "offer" option along with that. It's often to sell items for over cap or to get offers from people, so it would be better that there be a cleaner way to do that.
    JettLuvsUSlicedTime
  • wondroid nerf for B1 an B4 pls

    Ladysio wrote: »
    I passed b1 after 5 hours I out right refuse to do it all over again on ng+ mode this should not feel like dark souls maple edition.

    A jump quest should not take 5 hours. I took about 2. Even that is still horrible. Some people took 11 or 15, even.
    WatcherCCGLadysioTriforcedeadend5193RexlanShinewindVimithatplantGoomuSanctity
  • Kritias Coins, Tyrant Gloves, and GMS

    Or they could just put Tyrant gloves in Magnus's shop instead. Magnus is how you get every other Tyrant equip, so why are the gloves obtainable from some completely unrelated content?
    MikevsZoda wrote: »
    (a) revert servers back from UTC to PST. This will almost certainly not happen at this point. Nexon has been adamant about this so far. (b)

    The community will continue to complain about UTC because it will continue to cause problems like this. If they keep saying "We're keeping UTC", that doesn't change that using UTC in the first place is one of the worst decisions Nexon has ever made. It will become as perpetually hated as the word filter if it isn't already. UTC is the root of so many problems now. It needs to go.
    MikevsZoda wrote: »
    Lower the Shop Prices
    Shop prices are set right now with the assumption that enough invasions can be attended and that Hekaton is available. Tweaking the prices in the shop itself could alleviate the amount of days required to get anything from it. This however runs the risk of those who do no-life it to do as many invasions as possible getting tons of gloves to flood the market with...but then it just wouldn't be far off from being like capes, right?

    I tried to get Tyrant gloves before UTC happened. 400 is a ridiculous amount of coins, so I gave up. And I don't think lowering the price by as much as I'd assume they would if they did (half) would flood the market too much. Aside from that, any of the ideas you listed would increase the amount of Tyrant gloves in the market, since it's just making them easier to get. But if anything, that's good, since they'll be more accessible to people that hate or can't do Kritias and would rather buy them, or less funded people, making progression easier.
    MikevsZoda wrote: »
    Have Anti-Magic Stones Drop from Kritias Mobs
    Not commonly of course. We could be talking Arcane River Droplet, Nodestone, Arcane Symbol, Stigma Stone, Alishan coins, and other rare daily reward drop rates here. Even if it was very rare, it would still be another way to acquire Kritias coins as a more reasonable rate.

    Current nodestone droprate would be perfect for this. Symbols drop probably about 2 an hour with full drop gear and droplet stones are far worse. Sure, drop gear would boost the rate a lot, but that's just the advantages of preparation.

    In any case, Tyrant gloves were ridiculous to get before UTC, and now it's several times worse. I'm hating the trend for endgame Nexon has had where instead of things straight up dropping or giving coins, you have to craft them. It makes things horribly grindy and take damn near forever.
    Hakufu
  • Of Wondroids and Jump Quests

    Well, I did end up clearing it, and I have my heart and android now, but I'm not going to be all "that was easy, just get good" just because of that.
    It still took hours and it was still damn hard. A jump quest shouldn't take this long.
    TriforceWatcherCCGIts2Sharp4U
  • Wonderoid Jump Quest Difficulty

    Petalmagic wrote: »
    No kidding...I am still sitting with B1 after two hours...I am just not the best at Jump quests...

    There has previously been absolutely no reason to go out of your way to practice jump quests, since there's only 1 time in the game you'll ever need to do them (Gollux). It can't be expected of anyone to be good at jump quests. Then they just throw in this gigantic spike in difficulty with B1. When people get stuck in the same jump quest for several hours, it's fairly obvious that it's too hard. No amount of "get good" or "you just need to practice more" is ever going to justify that. And we only have a limited time to do this.

    And they could've at least made it so you didn't have to do them all without stopping. Maybe I'd want to take a break before doing B1 after having done the other stages, or stop and come back to it another time, but of course I'd have to do B4-B2 again too.

    B1 needs to be changed. Jump quests should never be pivotal to accessing content. And if Nexon so desperately wants jump quests to be the main part, it should be doable in a reasonable amount of time.
    VimithatplantPissedOffSlicedTimegvnalmanzaShadowParadoxWatcherCCGMaplersDough