I have no current goals. I used to want to reach 250, reach max damage, have a nice social life, etc. I never achieved such things. However, I did achieve my desired cosmetic looks multiple times. This achievement gave me some brevity at least in otherwise "stale" moments.
Having all of these random elements on one's screen can make it harder too see, but I wonder if we can make that into a game. "Find the boss through all these effects" game. It may improve cognitive recognition or something.
It was hard for me to discern the words in the Eskalade dialogue -- perhaps an issue with the color. I also had trouble understanding what was said -- wording, I suppose. Otherwise, this is a nice change.
The featured outfits are something to look at -- the sporty girl has her place in society, especially after World War 2 and in the Olympics.
I hope next time there will be more exciting choices from the players. What excites me is more original pieces like with Megascience's unforgettable monstrosity. When I first laid my eyes upon it while on Basilmarket last year, I was taken aback by the craziness and felt we had a connection, though that may be because he complimented me on my own outfit . There are also the ones whose persona matches the outfit. Ones like friedclams (friedcod from windia) and his food suggestions. In essence, degree of audience reaction is also a key objective component, and players should enter more exciting choices for us to look at.
He could have found a better offer and left voluntarily. Better can mean many things. This is a game with a bunch of problems. That's why I'll hold my judgement.