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Dor

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Dor
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  • Upcoming forced usage of Nexon launcher annoyance

    Aggraphine wrote: »
    TL;DR: "I don't like change, so I'm going to lash out over it"

    The launcher's come a long way. There are still issues, but if they start focusing mostly on it instead of having to worry about people who direct-launch the game, then I see no reason to think they won't have those issues sorted in short order. At least it doesn't download the entire game again if you try to launch the game while the servers are down anymore. And any remaining issues it has at this point aren't so bad that simply restarting it or, rarely, your entire computer won't resolve them.

    The launcher still forgets I have the game installed almost every time I open it, is often still claiming the game is under maintenance when the maintenance had already ended (a few weeks ago it remained so for hours, leaving the channels dead more than they are as is).

    Attempting to "download" the game to the folder in which it already is installed to often properly detects it and attempts to verify the files, yet more often than not results an error saying the game could not be installed. During all these issues launching the game via GameLauncher.exe works just fine, besides, we still do not have the option to switch accounts in the game without switching accounts in the launcher, adding tedious work when I want to use another account.
    I do use the launcher but when these issues occur GameLauncher.exe is there to help, with that being removed there'd be no escaping these issues.

    Nexon has a bad habit of providing services and features in a barely usable state if usable at all and taking years to resolve the simplest of issues.
    This game is coded so poorly it causes input lag in my entire system, while the newest triple A games run on the highest settings just fine, I have a GTX 980 with an i7 4790k, there's no reason this game should lag at all, but it does.
    Among the lag issues, evidence for poor code and quality management can be found by simply looking at the game's recent updates, causing false bans during the water wars event, issues with the anticheat (which is by far the most intrusive anticheat I have encountered to date), performance issues all around, etc.
    KerBansotPirateIzzyZeldaOfHyruleDeathmobsIvangoldBooberpuppyXemn
  • Reboot and rankings.

    While not really concerning me, agreed.

    On a side note, is anyone else having issues loading ranking avatars?
    0niLink
  • The Closure of Star Planet

    As I said, they've tried patching it, over and over again.
    They should employ people who don't have the IQ of a newborn, the game still has so many mistakes pushed into it, so many exploits, bugs, glitches and crashes "slipping through" their "testing".
    Stuff like the Water Wars nerf getting people banned, how does that "slip through", how does that even happen in the first place, regardless of testing?
    Lilyflower
  • The Closure of Star Planet

    Star Planet kept getting used for all sorts of item dupes and hacks. (I don't know why Cross-World PQ is not as conducive to those hacks).
    Nexon kept patching them but the hackers kept coming up with new exploits (or maybe the old ones kept getting unpatched).
    Even without the Reward Points, Star Planet would still be a hotbed of illicit activity.
    The policy of "don't patch it, just remove it" is what lost us many different things in this game such as the loved Kerning and Ludi and other PQs as well as Monster Carnival and more, that's not the way to go, it's why PQs are dead, it's why almost everything's dead nowadays...

    NatWarrior1Lilyflower