Since 5th job buff skills allow pet buffs, I don't see a reason to prevent decent skills via nodes to not be pet-buffable. I can figure out why normal decent skills cant be applied to pet buffs but as for Node versions I don't see why not, just have the skill be removed from pet buff tab when skill is not available.
Ya'll put 2 VIP styles into the Royal Rotation, not to mention that these two are quite unpopular (ugly) along with the other 4 selected for this rotation. Way to make that free Royal Hair coupon from the V box near absolute garbage for male characters. I expected nothing above average or near-average styles, but this is rediculous and needs to be changed real quick. At least remove the 2 VIP styles or replace them with real royal styles.
As a Jett player all the way up until 5th job, I'd have to say that you're probably playing the class wrong despite the the way the class was intended to be played when Nexon revamped it.
Backup Beatdown is a skill better off to be spammed rather than held down, due to the huge amount of damage the final attack does to deal a 1 time burst damage to mobs 3 times, but on the exception that you're using Cosmic Upheaval to bring all the mobs to the front of you in order to maximize the skill efficiency. Doing this makes Jett training super simple and easy, without having to move around much.
I'd have to agree with you that Jetts skills feel clunky, but you don't have to use all of their skills. Use vortex to move around, Cosmic Upheaval + backup beatdown (Final Attack Only) to mob, and star force showdown to boss, nothing much too it.
Would be nice if they added a cooldown effect to Jett's Nautilus Strike like KMS did to other pirates though. Like, 10 seconds to activate strikeforce at 50% rate? Yeet.