I disagree about closing maple "farmville," because for some players need some of the "useful" buffs that the monsters give, such as -% MP consumption or passive MP recovery while attacking. There's not many fun factors about it at all however if Nexon wanted to, they could "merge" farmville with star planet. Just add reward points and delete the minigames.
Reward Points can be distributed daily for doing tasks like combining 10 monsters a day, obtaining a certain amount of Warus each day, or leveling up. Nexon just needs to put in the effort to do so, which is very unlikely knowing how Nexon is with giving players "freebies".
I'm still waiting for Hayato to get spanked by the nerf stick. All we have done is get stronger...
Just wait until the defense cap gets buffed to 99,999. IIRC Hayato gains .5% damage buff for every 100 defense up to the current cap, 9999. That totals to +49.5% damage. Now that the defense cap will be boosted 10x, Hayato is open to a possibility to getting a whopping 495% passive damage buff if nothing is done. This is hypothetical only, since Hayato has no Defense % buffs and I don't think people would be willing to apply defense nebs to their armor.
To implement a skill that "sheaths" the weapon and make it invisible to the player's eyes. Nearby players will also not be able to see your weapon.
Unlike transparent weapons, sheathing puts the player's avatar in a normal standing stance. Players with 2 handed weapons will have a scabbard located on their back, where they will hide their weapon, similar to Demon Avenger.
Skill can be obtained through a special quest that gives the player a goal to obtain a Mystic Sheath capable of fitting "all" weapon types at level 30, when they can go to Ardentmill and talk to Grant about finding the Mystic Sheath. The questline requires the character to reach levels 60, 100, and eventually 150 to finish the quests, similar to a story arc.
The skill is special and when used gives the player +1 attack speed for 5 seconds when unsheathing their weapon. Weapon can not be re-sheathed until they "catch their breath." The small cast animation shows player "unsheathing" their weapon can be canceled by attacking. The sample unsheathing animation will be a copy of Hayato's Battle-Jitsu stance toggling.
Seriously, I think it's dumb that we had to wait 6+ months for skill translucency, a smaller client size, or the ability to share cash items with similar classes. It would be great if we had these sort of updates within a few weeks of KMS getting them because it's something that should have been added to the game a long time ago. We can wait for the huge content updates like 5th job but small updates like cash storage sharing needs to be applied faster.
smh these kids these days are so entitled that they want to change how things have been for 10 years.
I'm a conservative too but damn. It's a change for the better not one that will set us back 5 years.
I'd like to offer my opinion and it's to increase the max capacity of throwing stars to 10,000. The star's base capacity will be increased to 8,000 while Claw Mastery ( I think) raises max capacity to 10,000. Also, would be really easy to change their ghost star/bullet skills for corsair, night lord, and night walker to just not consume stars at all like archers' concentrate skill.