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AznboiE

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AznboiE
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May 9, 1996
Personal Quote
Pls rember that wen u feel scare or frigten to never forget ttimes that made you feeled happy. Wen day is dark alway rember happy day.
  • Angelic Buster customisation options revamp

    AKradian wrote: »
    Regarding the skin color:
    The default dress-up mode is Eskalade's idea of a perfect waifu girl. Her eyes and hair don't match Tear's. I don't see why her skin should.

    Seems like Eskalade is a racist
    Celcia
  • This new ways to get coins for Anniversary

    You guys know that by getting the alien skills you can get coins by training? It's much faster than afking in Vita planet for a meager 18 stardust/minute. It's better now than most events because you don't have to loot an item to get stardust it's automatically added to the meter.

    1 skill gives 1 coin if you 1hko 10 mobs within the time limit that it's up (180 second cooldown)
    Idk how much the UFO gives but simply killing mobs grant a 20% chance at getting 5 stardust, so the better mobber you are the faster it is and can compete against only doing mini-games.
    TachikawaHiyokoCatooolooo
  • Mechanic Tune Up suggestions


    Count Mech's 5th job Summons towards Robot Mastery. If SG-88 counts as a summon despite lasting for 5 seconds and being an Ult-type skill, so should these two. Reason why is because those skills are Robots and should count towards the Robot Mastery skill, hence the skills name being Robot Mastery. The all-resistance summon wouldn't go towards the skill stack because it isn't a robot (obviously) and it doesn't.

    Add a bonus effect for each robot stack that reduces MP usage by -2.5% per robot (up to a max of -20% until more robots are added) Heavy Salvo + uses so much MP early-game after reaching 4th job that it's not even funny. It's nowhere nearly as strong as Heavy Salvo (regular) but because it allows movement it's "preferable" over the regular.

    Support Unit: H-EX should have the Def Ignore % debuff applied to Bosses otherwise there's no reason to have it at all due to how low normal monsters' DEF % is to do more damage to them.

    New Mech Form (5th job skill): Airship/Dreadnought Allows flying for simpler mobility, much like Xenon. Allows you to airdrop summons as long as their's a platform beneath you, while some summons, such as Rock and Shock, and Robo Launcher, can be summoned where the player is at. While in this form Speed and Jump is increased to 180/123 respectively. Can only be used for 45 seconds at a time and has a 75 second cooldown. Can't use Mechanic Dash. Use skill again to cancel. While flying hold the attack skill to fire a deadly lazer that ignores damage reflect and ignore.

    New Skill: Robot Charge - Summon a Robot Factory that produces a charging robot that dashes and pushes enemies back before self-destructing. Produces 1 robot every 5 seconds that moves forward and explodes after moving a certain distance, pushes back 8 mobs, or hitting a wall, dealing damage.
    SlicedTime
  • Best and Worst 5th job skill opinions

    What's your opinion on the best/worst looking 5th job skill? This applies to Job-specific and Class-specific job skills only, so skills like Decent Sharp Eyes and Rope Lift are excluded. Don't base your opinions on damage, just the look of the skill itself.

    My favorite is probably Hayato's Battoujutsu Zankou skill, because it's a full-map skill and looks beautiful by making the background dark and the moon appearing above Hayato it's just dazzling, the visual delay in damage applied also makes it even cooler.

    Worst is probably Cygnus Phalanx because the birds look annoying af like imagine if they had squacking bird sounds playing while it was up (ugggh). The skill would kinda be cool if it were Unique to Mihile in a way that instead of birds it was Dawn Warriors.
    RamuP
  • Why release Cadena during the week?

    AKradian wrote: »
    They always release patches on Wednesday.

    And believe me, it's good that they do, what with the inevitable bugs and unscheduled maintenances.
    Maybe, if we're lucky, we'll be able to actually play Cadena on the weekend.

    That's not even related to at all at what this person is saying. They want to know why it's not being released on thanksgiving break where all the school kids are off for a week and can devote all that time to playing Cadena had it been released on thanksgiving week.
    bazzy wrote: »
    What's the point of releasing Cadena on the 29th, during the week, when the week before is Thanksgiving break is the week before(American thing).

    Just incase when they go on holiday, Nexon, themselves, won't even be remotely aware of the game being broken until they come back and if you're extremely into maplestory and cant live without it like I used to be, you'll become extremely frustrated if you find out there's a server issue that disconnects and crashes you randomly every 10 minutes or even before you get into the game. Last christmas + new years, for example. It's better to have less people complaining yet have the Dev team actually be working on a fix than to have a bug-infested game server on auto pilot for an entire week.
    Lilyflower