"battlemage: no hyper skill upgrade for finishing blow, requires teleporting for optimal damage"
In my honest opinion, I don't think the BaM need the Finishing Blow add into the hyper stat skill (or upgrade). Don't get me wrong, it does sound good, but this would mean Nx would be force to remove one of the current hyper stat skills in the game.
The current hyper stat skills are fine really. I use Dark genesis with CD reduction for mobbing, rely on dark / weaken aura enhance to increase combat efficiently for the party and best of all, Shields with more duration and CD are life savior in most bosses.
More party play areas would be nice, currently the only good one is level 130 and only lasts until about lvl 150.
More increases to mob caps would be nice as well, just in case kish ends up getting removed by a potential future revamp.
Oh, I noticed the update said the leafre monsters and maps changed. "Status effects removed" But they still do the status. Also, only one map was changed and it was just the beetle map.
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Offtopic: Atleast our forum isn't getting spammed by people wanting their maple nostalgia back.
In my honest opinion, I don't think the BaM need the Finishing Blow add into the hyper stat skill (or upgrade). Don't get me wrong, it does sound good, but this would mean Nx would be force to remove one of the current hyper stat skills in the game.
The current hyper stat skills are fine really. I use Dark genesis with CD reduction for mobbing, rely on dark / weaken aura enhance to increase combat efficiently for the party and best of all, Shields with more duration and CD are life savior in most bosses.
wait theres a party area for lv 130-150? where?