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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Finish the "Active to Passive" Resolution
Comments
Only phantoms would complain.
So how would you propose they change phantom's mechanics if everything else was turned passive?
This just in, KMS removed Ursus' 8 Skill Limit. Greatly reducing the priority of this suggestion.
See? Was that so hard now? And
you only cried for 20 minutesit only took you 20 months. Now do the same with Illusion Step, Dusk Guard and Psychic Armor!Ignite/Magic Guard can be argued to have reason to be turned off.
I've left Magic Guard off on purpose in Dojo sometimes to save MP when I have an auto heal available. (5th job node)
Ignite can not only heal Pierre, but Phantom can benefit from it as well. I wouldn't want to further reduce Phantom's skill pool.
Pierre really should be changed so that DR and/or DoT skills don't heal him.
It's pretty bad that a F/P mage can stop attacking completely and still heal him completely by accident. (One could argue that a lot of classes could do this)
But I don't really see a reason for making Pierre more annoying to fight than Vellum.
Source: https://orangemushroom.net/2021/04/11/maplestory-customer-conference-summary/
Source: https://orangemushroom.net/2021/04/21/customer-conference-suggestions-notice-board/
Sources: https://orangemushroom.net/2020/09/16/kms-ver-1-2-338-full-moon-party-job-balancing/
https://orangemushroom.net/2021/04/21/kms-ver-1-2-347-maplestorys-18th-anniversary-blooming-forest/
https://orangemushroom.net/2021/05/20/kms-ver-1-2-348-maplestorys-18th-anniversary-pt-2-improvements/
https://orangemushroom.net/2021/06/17/kms-ver-1-2-349-maple-live/
https://orangemushroom.net/2021/07/08/kmst-ver-1-2-124-lara-changes-improvements/
As of July 12, Illusion Step for Bowmaster and Marksman, Weapon Booster for Bowmaster, Wind Archer, Phantom, Wild Hunter, and Xenon (and more to come), Cygnus Knights' Elemental Summons (except Blaze Wizard's), Wind Archer's Albatross/Max, Phantom's Bad Luck Ward and Priere D'Aria, Luminous' Dusk Guard and Dark Crescendo, Wild Hunter's Feline Berserk, and Xenon's Efficiency Streamline and Hybrid Defenses have become passive or toggle skills in KMS.
that's really selfish. I as evan would sacrifice damage for the sake of not having buffs at all. If a arch mage or bishop are in my party and their bless/meditation becomes passive. I'd give up gladly on the magic attack boost for their sake to have a smoother gameplay.
"Ohh no, don't make hero's or other explorers easier cuz I want my tiny 30 attack boost wehhh" dude wtf. it's only 30 attack.
There's a solution for phantom. give him extra 30 attack in one of his passives like mastery or booster or something and you don't have to use rage. How about that?