We closely monitor the game data on our server after we implement a new system or adjust the game balance to see if there’s anything that starts to become a concern. I believe that this is something we should do to maintain the game balance and keep it healthy.
When we looked at the game data after the v.213 update, we found that the number of Familiar cards being dropped was higher than what we had estimated when we worked on the balance for the overall Familiar system. Also, some cards had a drop rate that didn’t match their rank, and so we decided to adjust the drop rate with our unscheduled maintenance before it severely affected the game balance.
WONDERGUY wrote: »
is it only "balanced" when its with cash?
BobbyWeave wrote: »
This post is excellent and I agree with it in its entirety. Double thanks for writing it in Korean. Guaranteed Nexon will ignore it though. 0% chance they'll respond.
Sorrow wrote: »
I agree with most of the points in OP's letter; however, I disagree with the idea of Red familiar cards being purchasable for mesos in Reboot.