Date and time of the incident: October 25th, probably around 3:00 AM, EST
Upon entering the Event Map my character was able to take a few steps to the left of the portal before she was quickly hit by a severe case of map lag/freezing. The problem was so severe that she couldn't turn around to head back to the portal and leave and the game had become unresponsive, so I gave up and forcibly restarted the game. Upon restarting, the severe lag was still there, but at least she was standing in the portal. I mashed the "Up Arrow Key" until she was able to escape and reappear back in El Nath town, where she had originally started. I don't want to experience this again, so I'll be avoiding the Event Map for now on.
Bug Description: The Strange Stories patch introduced a crippling level of lag to the Event Hall for many players, reducing frame rates to below ten which is INSANE. Mr. Lee was in the Event Hall long before this lag was introduced, and during the most recent scheduled maintenance he was removed in an attempt to fix horrible performance. However, this has changed nothing, and Event Hall is still dropping me to 1-3 frames per second. He needs to be readded and further investigation needs to be done to fix this awful event hall lag.
Character name: BOOTY2STRONK Character level: 223 Character job: Cannon Master Server name: Chaos
Event hall lag is just the "town lag" we had some time ago, before they came up with the event map and move the NPCs there.
Problem was the combination of 2 of Maple Admin, Cassandra And Gaga, all 3 lagged even more, this could be easily proven going to different towns, for example, henesys had a lot of lag in the center of the map, walking to the end of the map one NPC got unloaded (dissapeared from the minimap) and lag went away, on Leafre it was the same thing, on Aqua Road there were only cassandra and Gaga so the lag were a lot less in there.
the workaround was, as we (the community) told them, move those NPCs, but Each to their own map, make it accesible from the Event Hall... i'm sure lag would be minimum this way...
For anyone experiencing this lag, try entering from a relatively recently created character. I noticed significant lag while in Event Hall on my main character (2006), but on my link character I made last year Event Hall ran fine.
Yeah, so the workaround is to forget about your char and play anew, huh?
Lag is caused, as far as i remember, by Admin, Cassandra and Gaga (Mostly the Admin). it's probably because of the bad scripting and insane amount of checks done to you character (quests completed/in progess, items in your possesion and probably some other actions), when they were in towns we had exactly the same problem, after a lot of "Our game is perfect, your computer must be the problem", they created the event hall and moved them there, but the problem is still the same...
the fix would be obviously to optimize their behaviour, but a workaround could be placing portals inside the event hall and move each of those 3 to their own tiny map, it would still be laggy but nowhere near what we have now.
Please look into this in the upcoming patch Nexon. It's unfair towards players who can't access event hall, especially because they are missing out on the jewel crafting event. Some of my friends completely crash, others are like me and suffer from severe frame drops.
I don't have anything else to add really, just commenting so hopefully one more person commenting saying that this is affecting them will make some difference somehow.
Comments
Character name: Khrimzhin
Character level: 123
Character job: Fire/Poison Wizard
World name: Scania
Date and time of the incident: October 25th, probably around 3:00 AM, EST
Upon entering the Event Map my character was able to take a few steps to the left of the portal before she was quickly hit by a severe case of map lag/freezing.
The problem was so severe that she couldn't turn around to head back to the portal and leave and the game had become unresponsive, so I gave up and forcibly restarted the game.
Upon restarting, the severe lag was still there, but at least she was standing in the portal. I mashed the "Up Arrow Key" until she was able to escape and reappear back in El Nath town, where she had originally started.
I don't want to experience this again, so I'll be avoiding the Event Map for now on.
Bug Description: The Strange Stories patch introduced a crippling level of lag to the Event Hall for many players, reducing frame rates to below ten which is INSANE. Mr. Lee was in the Event Hall long before this lag was introduced, and during the most recent scheduled maintenance he was removed in an attempt to fix horrible performance. However, this has changed nothing, and Event Hall is still dropping me to 1-3 frames per second. He needs to be readded and further investigation needs to be done to fix this awful event hall lag.
Character name: BOOTY2STRONK
Character level: 223
Character job: Cannon Master
Server name: Chaos
Problem was the combination of 2 of Maple Admin, Cassandra And Gaga, all 3 lagged even more, this could be easily proven going to different towns, for example, henesys had a lot of lag in the center of the map, walking to the end of the map one NPC got unloaded (dissapeared from the minimap) and lag went away, on Leafre it was the same thing, on Aqua Road there were only cassandra and Gaga so the lag were a lot less in there.
the workaround was, as we (the community) told them, move those NPCs, but Each to their own map, make it accesible from the Event Hall... i'm sure lag would be minimum this way...
http://forums.maplestory.nexon.net/discussion/comment/9447/#Comment_9447
Lag is caused, as far as i remember, by Admin, Cassandra and Gaga (Mostly the Admin). it's probably because of the bad scripting and insane amount of checks done to you character (quests completed/in progess, items in your possesion and probably some other actions), when they were in towns we had exactly the same problem, after a lot of "Our game is perfect, your computer must be the problem", they created the event hall and moved them there, but the problem is still the same...
the fix would be obviously to optimize their behaviour, but a workaround could be placing portals inside the event hall and move each of those 3 to their own tiny map, it would still be laggy but nowhere near what we have now.
i suggested a workaround to decrease the lag on this thread http://forums.maplestory.nexon.net/discussion/comment/10797/#Comment_10797
how long 'til nexon tries it? probably years considering how long they took to recognize the 'town lag' and moved those 3 out of towns...