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Class with good dmng and high survivality?
(First of all sorry my bad english)
I played since Beta in Europe MS and now i want to start from 0 in GMS after merge.
What class u recommend me? i want specially good dmng with high survivality... i was Mercedes 2XX and was good dmng but really bad survivality
I dont worrie abut warrior,mage,thief... class.
What about page? have good dmng? and NL?...
I DONT LIKE:Zero,AB,Demond AV/SL,Wild Hunter,Kanna
Comments
So if you don't mind dropping a bit of money on the class, I would definitely recommend Shade.
Alot of classes do have specific playstyles instead of going in headfirst and 'wish me good luck!' plays.
For example - I believe to have played every class but any Explorer Thief but only get to level 150 before moving on to the next.
Aka - trying out the new Aran and Evan now, both level 90ish.
Alot can depend on how fast your fingers work and how well you can time stuff, how well you can keep your eyes ready for the weak squishier types or if you can max damage from the defensive types to fit your playstyle. Do you boss alot or prefer mobbing or both?
I just finished trying Kinesis - To max his/(her) damage, you need to max his/(her) Psychic Points (Mana bar), use an ability (4th job Ultimate B.P.M) that'll slowly drain you Psychic Points down for high damage AND keep it above 25 points to use Trainwreck (3rd Job skill) running out of points causes your damage to go down from using up all your points to keep B.P.M up. (P.S Kinesis is a perfect class for bossing, due to passives which lets you deal more damage to bosses, kinda obvious ;D)
High Survivability doesn't just include how well of a hit can you take, can you dodge, can you attack from above or below to help? Is there anything you can/could of done differently to increase your Survivability?
Just looking up Mercedes - too me, it looks like the class was given enough Survivability, just depends on how you play that character. Everything from :
Elven Healing (Passive)
Uses energy purified by nature to continuously recover HP and MP.
Level 1: Recovers HP and MP by 5% of Max HP and MP every 4 seconds.
Potential Power (Passive)
Activates your hidden powers. Increases movement speed, maximum movement speed, and damage. Grants a fixed chance of avoiding enemy attacks.)
Ignis Roar (Supportive)
Note: Level 5 required to learn Ancient Warding.
Summons the power of the Fire Spirit to greatly increase your ATT for a time. Permanently increases Avoidability. Also increases Attack Power when using combo attack skills.
Water Shield (Supportive)
Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.
Ancient Warding (Supportive)
For a fixed period of time, receive the Ancient Spirit’s protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.
Maple Warrior (Supportive)
Increases the stats of all party members.
Water Shield – Reinforce
Required Level: 149
Water Shield Damage Absorption +10%
Water Shield – Immunity Enhance 1
Required Level: 168
Water Shield Abnormal Status Resistance +10%
Water Shield – Immunity Enhance 2
Required Level: 189
Water Shield Elemental Resistance +10%
Including that the class can constantly dive/dodge and jump around.