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Is the Frenzy totem ever going to be adressed?

PeepPeep
Reactions: 3,950
Posts: 355
Member
edited May 2020 in Suggestions, Feedback, and Requests
Hey,

At some point last year (I think?) the frenzy totem was made unavailable from Marvel and Philo books. This is hands down the most p2w item to ever exist in Maplestory. Now it's purely exclusive to those who were lucky enough to get it or obtained it through illicit means. I find it ridiculous that Nexon has decided to leave things like this. Something like this shouldn't exist in the game to begin with, but if it is going to exist it should stay available for people to get still.

No, fury totem is not the solution and kishin does not even come close to comparing to what Frenzy is capable of. You have people consistently making 100-200+ mill per hour by selling service because nobody wants to deal with 2pc meta. Frenzy also allows you to increase spawn rate on maps that only allow 1 player. The list of advantages goes on.

This should be re-added to Marvel and books at the very least. It's such an unfair advantage and I cannot comprehend how you thought it was a good idea to begin with.

Solutions:
1. Change fury totem to be a subscription based item in the cash shop and make it just as good as frenzy.
2. Add frenzy totem back to marvel and books.
3. Change what kishin and frenzy do and remove fury totems.

If all the additional spawn rate for monsters is affecting the servers then you need to do something about kishin and frenzy. If that means replacing the effect with something else then that's what needs to be done but it shouldn't be left like this.

darikJacaru

Comments

  • AggraphineAggraphine
    Reactions: 19,405
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    edited May 2020
    4. Increase global base spawn count/spawn rate and remove kishin, fury and frenzy totems from the game
    FrozeNetTurtlesRockSlicedTimedarikJacaruNonsencezmintKradian_SouthVyrtaeTheObservantand 4 others.
  • ProphetieProphetie
    Reactions: 915
    Posts: 82
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    edited May 2020
    You're suggesting they bring back the most pay-to-win item? An item that only benefits people sinking thousands of dollars into the game.
    The same item that lead to thousands of bans for duping, account-selling and money transfers.
    How would making the game more p2w make it any better?
    You even mentioned yourself that it provides an unfair advantage and acknowledged that it would hurt the servers.
    We don't solve a problem by introducing more of it.
    Before Fury Totems, a handful of players had access to Frenzy and the others had nothing. Now everybody has at least 34 hours of FREE totems a month.
    That's 34 hours more than the 0 intended by the game designers. That may not be the solution but it certainly is one.
    Aggraphine wrote: »
    4. Increase global base spawn count/spawn rate and remove kishin, fury and frenzy totems from the game
    That would be harder on the servers than giving every single player a Frenzy Totem. 100 channels; each containing hundreds of empty maps with increased spawns 24/7 for no reason

    It seems what you actually want is a change to Kishin-like effects rather than the re-introduction of a game-breaking item.
  • AggraphineAggraphine
    Reactions: 19,405
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    edited May 2020
    Prophetie wrote: »
    That would be harder on the servers than giving every single player a Frenzy Totem. 100 channels; each containing hundreds of empty maps with increased spawns 24/7 for no reason

    It seems what you actually want is a change to Kishin-like effects rather than the re-introduction of a game-breaking item.

    Nope. I want precisely what I said. Game was just fine for all the years the kishin glitch was a thing, no mass instability or channel crashing to be had.
  • PeepPeep
    Reactions: 3,950
    Posts: 355
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    edited May 2020
    Prophetie wrote: »
    You're suggesting they bring back the most pay-to-win item? An item that only benefits people sinking thousands of dollars into the game.
    The same item that lead to thousands of bans for duping, account-selling and money transfers.
    How would making the game more p2w make it any better?
    You even mentioned yourself that it provides an unfair advantage and acknowledged that it would hurt the servers.
    We don't solve a problem by introducing more of it.
    Before Fury Totems, a handful of players had access to Frenzy and the others had nothing. Now everybody has at least 34 hours of FREE totems a month.
    That's 34 hours more than the 0 intended by the game designers. That may not be the solution but it certainly is one.
    Aggraphine wrote: »
    4. Increase global base spawn count/spawn rate and remove kishin, fury and frenzy totems from the game
    That would be harder on the servers than giving every single player a Frenzy Totem. 100 channels; each containing hundreds of empty maps with increased spawns 24/7 for no reason

    It seems what you actually want is a change to Kishin-like effects rather than the re-introduction of a game-breaking item.

    It's already in the game so the p2w is there. I'm simply asking them to even the playing field by making it available again. That is the simple solution. Of course the most ideal solution is for them to remove spawn increasing effects off frenzy and kishin and change them to something else while buffing the overall spawn rate globally so we don't have to rely on these items/skill. This has been suggested many times before going back about 5-6 years ago and they still have done absolutely nothing so I'm talking in a language they understand. Money.

    I said "if" it's affecting the servers. Nexon never tells us anything really so we'll never know. Like Aggraphine said the servers used to be fine even when the kishin glitch was a thing. If the servers are lagging for any reason it's most likely because of all the hackers/botters.

    I also think you're underestimating just how many people own a totem. Some have quit but it's certainly more than a "handful". Especially when you account for all the totems that got duped and remained in game some of which still have not been removed to this day.

    darikJacaru
  • JushiroNetJushiroNet
    Reactions: 6,160
    Posts: 748
    Member, Private Tester
    edited May 2020
    Prophetie wrote: »
    You're suggesting they bring back the most pay-to-win item? An item that only benefits people sinking thousands of dollars into the game.
    The same item that lead to thousands of bans for duping, account-selling and money transfers.
    How would making the game more p2w make it any better?
    You even mentioned yourself that it provides an unfair advantage and acknowledged that it would hurt the servers.
    We don't solve a problem by introducing more of it.
    Before Fury Totems, a handful of players had access to Frenzy and the others had nothing. Now everybody has at least 34 hours of FREE totems a month.
    That's 34 hours more than the 0 intended by the game designers. That may not be the solution but it certainly is one.

    How is making frenzy a legacy item exclusively available to anyone who already has it better than continuing to have it in every marvel/philo cycle?
  • ExcessH20ExcessH20
    Reactions: 470
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    edited May 2020
    People pay thousands of real dollars to get one of these things. It's insane.
  • ProphetieProphetie
    Reactions: 915
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    edited May 2020
    JushiroNet wrote: »

    How is making frenzy a legacy item exclusively available to anyone who already has it better than continuing to have it in every marvel/philo cycle?
    Adding it back only benefits rich kids and prevents any better option from being implemented. The current situation opens the door to alternatives being introduced slowly. Ones which can benefit everyone
    The first step was free Fury Totems. They could be added to more event shop and even the CS at some point.
  • darikdarik
    Reactions: 3,150
    Posts: 601
    Member
    edited May 2020
    Prophetie wrote: »
    You're suggesting they bring back the most pay-to-win item? An item that only benefits people sinking thousands of dollars into the game.
    The same item that lead to thousands of bans for duping, account-selling and money transfers.
    How would making the game more p2w make it any better?
    You even mentioned yourself that it provides an unfair advantage and acknowledged that it would hurt the servers.
    We don't solve a problem by introducing more of it.
    Before Fury Totems, a handful of players had access to Frenzy and the others had nothing. Now everybody has at least 34 hours of FREE totems a month.
    That's 34 hours more than the 0 intended by the game designers. That may not be the solution but it certainly is one.
    Aggraphine wrote: »
    4. Increase global base spawn count/spawn rate and remove kishin, fury and frenzy totems from the game
    That would be harder on the servers than giving every single player a Frenzy Totem. 100 channels; each containing hundreds of empty maps with increased spawns 24/7 for no reason

    It seems what you actually want is a change to Kishin-like effects rather than the re-introduction of a game-breaking item.

    Wrong, this is the same thing we always iscuss, over and over again, if there is no one on the map, then there are no mobs spawned. So thats not that big of an issue.
  • darikdarik
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    edited May 2020
    ExcessH20 wrote: »
    People pay thousands of real dollars to get one of these things. It's insane.

    i think one is aroundd 2000-3000 dollars inn the black market?
  • DebtEUDebtEU
    Reactions: 540
    Posts: 4
    Member
    edited May 2020
    darik wrote: »
    ExcessH20 wrote: »
    People pay thousands of real dollars to get one of these things. It's insane.

    i think one is aroundd 2000-3000 dollars inn the black market?

    Depends on the world, some worlds sell it for 5-6 thousand.
  • wishtheycaredwishtheycared
    Reactions: 655
    Posts: 16
    Member
    edited May 2020
    Have a 5th job skill called Decent-Frenzy. Ez.
    DaxterbeerTerrorStreakGenkaiX1
  • HuskyDMHuskyDM
    Reactions: 3,745
    Posts: 378
    Member
    edited May 2020
    I would rather have Frenzy and Kishin removed altogether, even more so if it stops all the false flagging going on with Kanna.
    Fury is good and encourages people to play the game rather than to throw money into it, personally I have no issue with it. I would prefer that than a full on global spawn increase or a 5th job skill.
    ProphetieGenkaiX1
  • BeefBeef
    Reactions: 2,320
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    edited May 2020
    Should be like TMS, where everyone just have one and its seems as a norm instead of omega limited gating this item in GMS
  • AlexKarevAlexKarev
    Reactions: 735
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    Member
    edited May 2020
    Remove Frenzy and rework Kishin into a buff. Anyone can get a free one in the event for maybe 12 days or so?
  • JostonJoston
    Reactions: 620
    Posts: 4
    Member
    edited May 2020
    Kishin for common 5th job skill plz
  • GenkaiX1GenkaiX1
    Reactions: 840
    Posts: 43
    Member
    edited May 2020
    Aggraphine wrote: »
    4. Increase global base spawn count/spawn rate and remove kishin, fury and frenzy totems from the game

    No need to removed fury, but kishin and frenzy totems should be removed along with increasing spawn RATE in ALL maps, and spawn DENSITY in SELECT maps

    There could also be a 5th job frenzy type skill instead.
  • iLiMiTaDoiLiMiTaDo
    Reactions: 1,435
    Posts: 54
    Member
    edited May 2020
    So much fuss, just reduce the coldown time to 3 minutes and make it untradeable.
  • TerrorStreakTerrorStreak
    Reactions: 2,320
    Posts: 500
    Member
    edited May 2020
    This is what Nexon games are all about, they reward old time players for playing their game for years and new players will not be able to get their unique reward set so the old time players can be more powerful than any new player regardless of how much funding that new player has and they will forever be behind the old player base. Nexon is legally not allowed to take or make huge alteration to the current existing frenzy totems by laws of many countries, so too bad, what is amazing is that there is no cd on the frenzy and allows players that have it to make a living off selling frenyz service the more customers the more frenzy spam and mesos they get from players, it is the most op item in the history of the game and it will never come back nor be removed lol, your wasting your time asking.
  • WONDERGUYWONDERGUY
    Reactions: 3,170
    Posts: 503
    Member
    edited May 2020
    This is what Nexon games are all about, they reward old time players for playing their game for years and new players will not be able to get their unique reward set so the old time players can be more powerful than any new player regardless of how much funding that new player has and they will forever be behind the old player base. Nexon is legally not allowed to take or make huge alteration to the current existing frenzy totems by laws of many countries, so too bad, what is amazing is that there is no cd on the frenzy and allows players that have it to make a living off selling frenyz service the more customers the more frenzy spam and mesos they get from players, it is the most op item in the history of the game and it will never come back nor be removed lol, your wasting your time asking.

    gambleing thousands and thousands of dollars for a pixel item its not a reward
    frenzytotem its not makeing any powercreep its just exp/meso make machine for $$
    it wont set new whales behind as they can still buy meso from meso market and other things with $

    we had good spawn but nexon saw opportunity to build pay wall and nerfed the normal spawn, kish and fury totem are there just to cover that paywall and give somewhat free to play excuse
  • WONDERGUYWONDERGUY
    Reactions: 3,170
    Posts: 503
    Member
    edited May 2020
    enjoy more nerf instead
    MEMoES continues

    hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
    kish and fury totem nerf comeing this summer on June 10