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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Developer Stance Feedback/Suggestion
One of the main things actively hurting the game right now is the lack of communication. Players do not understand the changes being made to the game and trying to get answers results in zero response usually. What would really, and I mean really really improve the attitude of most players (which is very cynical for a good reason) is a clear developer stance. Explain what the aim is for the next year and where you want to game to be, what kind of problems you are currently facing in terms of servers and where these problems come from (too many players? too much kishin? etc.). Why are weak classes like Jett/BT further nerfed instead of buffed (don't think this can be explained regardless)? Why is this approach to Kishin taken? Why were badges removed? All these things have no answers and are things the community really is hurting over.
That way we can at least understand where some of this is coming from and have a decent discussion (even within the community) knowing both sides. It rightfully feels like talking to a wall. A wall that throws bricks in your face, and I'm not alone in feeling this way.
Comments
I had to log in to give my two cents on these forums that I have not ever used until now.
Please stop ruining this server.
Not listening is one thing, they hear the players. The problem is they completely ignore them, which is even worse.
I can understand Nexon not wanting to go forward with some of the things players have in mind, Nexon knows behind the scene information that we might not.
However Nexon has the option to be transparent about this behind the scene information and tell us why they're acting the way they do.
What Nexon is doing is far worse than just not listening.
I cant even attempt Zakum because i'm not allowed to drop the item you need to drop to summon him, nor complete a quest in Sleepywood, which is the prerequisite for *another* meta quest.
It makes me feel like im being strongarmed into buying inventory space from the cash shop before ive even committed to the game and i cant help but think its pushed more than a few players away from continuing. my friend who introduced me into maplestory is so furious that my play experience is so crippled by this because he was excited to have someone to play with, and now we're both stuck waiting for me to be allowed to play the game.
There's no reason why I shouldnt be able to NPC all of this crap from the first 70 or 80 levels of the game thats killing my inventory apart from pure, unadulterated disregard for its playerbase.
This is cool, but it doesnt fix my star dust or medals problem, nor the 2 rows of ETC tab items ive accumulated from doing questlines, such as the Ellinel fairy forest play stuff and the excess black trash bags from Edelstein.
this is a way to combat hackers man, deal with it, it sucks but oh well
This is a pretty lazy way to address the problem. As I said, there's no good reason i shouldnt at least be able to NPC all these trash items for 0 mesos; plenty of other useless things can be dealt with this way but these are not. My inability to at least do that has nothing to do with hackers. It's laziness and is very likely negatively impacting new player retention because it comes off as a "screw you give us your money now" stance and is offputting. The only thing your statement does is enable the poor, lazy choices made by the developer.
I understand the anti-hacker stance, and i have nothing against measures made against such activity, but really, they could do better for the actual honest players.
You can sell items to NPC shops regardless of the restriction. The restriction only affects player-to-player trade.
http://maplestory.nexon.net/news/57261/updated-june-9-v-213-15th-anniversary-pixel-party-patch-notes#system
Except that all of these items dont even appear in the sell to NPC screen. That's the problem.