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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
DMT server issues were expected and preventable
Comments
Hope we get a second shot with this DMT.
They complain about not having enough users yet do nothing about the most obvious issues. Just keep spending money on ads to attract users only to disappoint them.
-Cube sale 30 min before DMT
-DMT only in 1 hour intervals
Like why? Surely you guys know your servers CANNOT handle the large influx of players, so WHY design the event to bottleneck players to such short timespans????
You have a limit on the cube sale anyways so why not just make DMT all day? or even all THREE days corresponding with the cube sale?
Edit: I know you guys may not have 100% control on what to do but can we get at least SOME form of response from the CMs?
They make it one hour segments to push people to spend through a fear of missing out and predatory timegating so they make as much profit as possible from the cubes. Limiting the amount purchased is not only to slow down progression but to incentivize non-Reboot servers to spend more money chasing tier ups within that single hour window. It's specifically created to incite panic buying and the limited sales are to try and mitigate people progressing "faster" than they want them to on Reboot.
Very similar to a limited or special release of physical goods. People in-line or at the store are often left missing out because of huge crowds or complications arising.
There's certainly a reason from Nexon's perspective to do things like this, but I have to agree, seems a bit too greedy and players suffer because of it.
If the cubes on sale are limited anyway, shouldn't the time be increased? Perhaps if Nexon wishes to control the progress made during DMT that much, they could add special "DMT Cubes' that they sell all week, giving people plenty of time to buy their limit and not straining the severs to hell and back.
Nexon gets their controlled progression while more people get the chance to actually use the event.