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Critical Dmg nebulites? what?

PieReiPieRei
Reactions: 710
Posts: 23
Member
edited December 2016 in General Chat
Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?

Comments

  • JetUppercutJetUppercut
    Reactions: 400
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    Member
    edited December 2016
    Some stats that are being made redundant by the V update were converted to different stats. For example, Min and Max Critical Damage potentials on gear were just changed to 'Critical Damage'. Possible that the same thing happened with Nebulites.
  • StayGoldStayGold
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    Posts: 172
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    edited December 2016
    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?

    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.

    You seem to have been out of the loop with Maple for a while because Nebulites were introduced more than 4 years ago.
    JetUppercut

    Some stats that are being made redundant by the V update were converted to different stats. For example, Min and Max Critical Damage potentials on gear were just changed to 'Critical Damage'. Possible that the same thing happened with Nebulites.
    He/she doesn't even know that Nebulites exist. He/she mistakenly thinks the fix will be applied to potentials.
  • OdysseyTwoOdysseyTwo
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    Member, Private Tester
    edited December 2016
    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.

    Umm... aren't those numbers for Crit Rate?
  • The Blue CorsairThe Blue Corsair
    Reactions: 1,915
    Posts: 103
    Member
    edited December 2016
    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?

    You are correct. There has never existed "Critical Damage" nebulites.
    PieRei
  • PieReiPieRei
    Reactions: 710
    Posts: 23
    Member
    edited December 2016
    The Blue Corsair

    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?
    You are correct. There has never existed "Critical Damage" nebulites.


    Yea lol. I know about the changes they've made with Min and Max critic, and I know there are Critical RATE nebulities. I think the GM meant that potentials with Critic dmg will be disabled, which is not cool :(
  • KnightzhellKnightzhell
    Reactions: 410
    Posts: 22
    Member
    edited December 2016
    The Blue Corsair

    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?
    You are correct. There has never existed "Critical Damage" nebulites.

    They never existed until they merged crit damage and crit rate, now they do. Crit rate nebs do not exist anymore, they're just damage and thos were the ones causing problems and why the maint happaned.

  • PieReiPieRei
    Reactions: 710
    Posts: 23
    Member
    edited December 2016
    Knightzhell

    The Blue Corsair

    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?
    You are correct. There has never existed "Critical Damage" nebulites.
    They never existed until they merged crit damage and crit rate, now they do. Crit rate nebs do not exist anymore, they're just damage and thos were the ones causing problems and why the maint happaned.




    Critic dmg isn't merged with Critic rate.
  • wthNoIDwthNoID
    Reactions: 970
    Posts: 54
    Member
    edited December 2016
    if the nebs are bugged doesnt that mean the potential lines are bugged to?
    i mean are they not programed to work the same >.>
  • PieReiPieRei
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    Member
    edited December 2016
    wthNoID
    wthNoID said:

    if the nebs are bugged doesnt that mean the potential lines are bugged to?
    i mean are they not programed to work the same >.>
    not always.
    backdays, there was a glitch with % dmg NEB only. anyway, there are no crict dmg nebs lol
  • KnightzhellKnightzhell
    Reactions: 410
    Posts: 22
    Member
    edited December 2016
    PieRei
    PieRei said:

    Knightzhell

    The Blue Corsair

    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?
    You are correct. There has never existed "Critical Damage" nebulites.
    They never existed until they merged crit damage and crit rate, now they do. Crit rate nebs do not exist anymore, they're just damage and thos were the ones causing problems and why the maint happaned.


    Critic dmg isn't merged with Critic rate.

    I was on tablet and wasn't reading it right, minimum crit and maximum crit have been merged into damage, which had nebs and those were the ones changed. Those were the ones causing problems like this

    https://clips.twitch.tv/misusingtv/UnsightlyArmadilloBCWarrior

  • PieReiPieRei
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    edited December 2016
    Knightzhell

    PieRei
    PieRei said:

    Knightzhell

    The Blue Corsair

    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?
    You are correct. There has never existed "Critical Damage" nebulites.
    They never existed until they merged crit damage and crit rate, now they do. Crit rate nebs do not exist anymore, they're just damage and thos were the ones causing problems and why the maint happaned.


    Critic dmg isn't merged with Critic rate.
    I was on tablet and wasn't reading it right, minimum crit and maximum crit have been merged into damage, which had nebs and those were the ones changed. Those were the ones causing problems like this

    https://clips.twitch.tv/misusingtv/UnsightlyArmadilloBCWarrior




    there were NO MIN AND MAX crict nebs. only S nebs, which arent available
  • The Blue CorsairThe Blue Corsair
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    edited December 2016
    Knightzhell

    PieRei
    PieRei said:

    Knightzhell

    The Blue Corsair

    OdysseyTwo

    StayGold
    StayGold said:

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.
    Umm... aren't those numbers for Crit Rate?
    You are correct. There has never existed "Critical Damage" nebulites.
    They never existed until they merged crit damage and crit rate, now they do. Crit rate nebs do not exist anymore, they're just damage and thos were the ones causing problems and why the maint happaned.


    Critic dmg isn't merged with Critic rate.
    I was on tablet and wasn't reading it right, minimum crit and maximum crit have been merged into damage, which had nebs and those were the ones changed. Those were the ones causing problems like this

    https://clips.twitch.tv/misusingtv/UnsightlyArmadilloBCWarrior



    Except if I recall (and what every database available shows) there were never Nebulites that effected Minimum and Maximum Crit.. that just never existed.

    Now you may be thinking of potentials which did exist for Min/Max damage increase (which would have been changed to Crit Damage), but this is definitely not the case for nebulites.
  • genji123genji123
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    edited December 2016
    StayGold
    StayGold said:

    There are Critical Damage Nebulites. If they didn't exist, they wouldn't say so.

    There are Rank A Nebulites that give +7% and +8% Critical Damage, Rank B Nebulites that give +5% and +6% Critical Damage, Rank C Nebulites that give +4% Critical Damage, and lastly, Rank S Nebulites that give +9% and +10% Critical Damage.

    You seem to have been out of the loop with Maple for a while because Nebulites were introduced more than 4 years ago.
    StayGold
    StayGold said:

    He/she doesn't even know that Nebulites exist. He/she mistakenly thinks the fix will be applied to potentials.
    LMAO. Implying anyone had 'crit damage nebs' equipped before the maintenance, assuming they existed. #puregold

    Wanna know the truth? It has nothing to do with nebulites. A guildy in my discord post a pic of him doing 10bil lines and he says he is 15mil range buffed. I'm 99% sure the only nebs he has equipped is Boss 25 x 2 and some 4% stat nebs.

    The bug is just inherently a code screw up when min and max crit got merged into crit damage.
  • JulyJuly
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    Member
    edited December 2016
    stats are 'Critical Chance' and 'Critical Damage'..

    There is only 'Critical Rate' Nebulites which increase the Critical chance, Not Damage.

    maybe they talk about Decent Sharp Eye nebulite which increase both, Chance and damage.
  • IvangoldIvangold
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    edited December 2016
    There were %min critical and %max critical nebs, so they should be changed to %critical damage, i wonder if that's one of the reasons to the critical bug.Edit: it's the neb S i'm talking about.

    And old %min and %max critical damage, and today's %critical damage isn't fused or the same as %critical rate, %critical rate give you the chance to increase your damage that %critical damage have(min of 20%~~50%).
  • PieReiPieRei
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    edited December 2016
    Ivangold
    Ivangold said:

    There were %min critical and %max critical nebs, so they should be changed to %critical damage, i wonder if that's one of the reasons to the critical bug.

    And old %min and %max critical damage, and today's %critical damage isn't fused or the same as %critical rate, %critical rate give you the chance to increase your damage that %critical damage have(min of 20%~~50%).
    nope, there were no %min and max nebs.
  • JulyJuly
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    edited December 2016
    Ivangold
    Ivangold said:

    There were %min critical and %max critical nebs, so they should be changed to %critical damage, i wonder if that's one of the reasons to the critical bug.

    And old %min and %max critical damage, and today's %critical damage isn't fused or the same as %critical rate, %critical rate give you the chance to increase your damage that %critical damage have(min of 20%~~50%).
    what are you talking about? there no such nebuilites.. maybe you talk about potential?
  • IvangoldIvangold
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    edited December 2016
    There were, but they were S rank neb, so in the game but never to the public, sorry forgot to mention that, they are still a added critical damage like in gloves.
  • gamechangergamechanger
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    edited December 2016
    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?

    You didn't read this correctly. Any item that had critical damage stats and a Neb on it were bugged. He never said that there were critical damage nebs.
  • CatoooloooCatooolooo
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    edited December 2016
    gamechanger

    PieRei
    PieRei said:

    Issue: Players who equipped items that contained Critical Damage stats and Nebulites, were able to do billions of damage.

    Fix: We will be disabling Critical Damage obtained from Nebulites until the planned patch / maintenance on December 15th
    Uhm.. there's no Critical Damage nebulites. maybe he ment to Potentials?
    You didn't read this correctly. Any item that had critical damage stats and a Neb on it were bugged. He never said that there were critical damage nebs.

    the part that is confusing people is the "We will be disabling Critical Damage obtained from Nebulites" part

    they could be talking about Decent SE nebs as they are the only nebs released that gave % crit boosts