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Monster Park vs Monster Carnival Party Quest
I'm not here to complain, I want to suggest that the Monster Park is great and all but I think Monster Carnival Party Quest added a really cool aspect to the game. It was really fun to battle people for a win or to just trade wins. My suggestion says to make an updated version of McPQ with higher level mobs inside of the McPQ, and make the quest level 200-220 or something like that. There's not a lot of exp content right now for those levels and I know more training maps are coming but I feel that a lot of people liked McPQ. In the regular McPQ there was "Spiegelmann's Coins" and in the McPQ2 there was "Shiny Spiegelmann's coins" Maybe if this suggestion is taken seriously then there could be "Superior Spiegelmann's Coins" with a selection of rewards that give the ability to purchase A rare Spiegelmann's medal that is really strong, some of the upcoming V-cores for 5th job, cubes, scrolls, and perhaps "Hyper Terminous weapons(enhanced versions of Terminous weapons)" to rebalanced the battle with set bonus vs non-set bonus equipment? The coins only dropped when monster were killed, so if both teams are grinding hard to get coins then maybe Trade wins won't be as important as coin grinding. But the reward exp for wins vs losses could be set high at like 80%win 20%loss. The coin drop rate could be set low and the amount of coins required could be set high to make the rewards challenging to obtain. The rewards don't really have to be that generous but I think players would really like it. Off topic but I think it would be cool to see a scroll craft trait added to Ardentmill instead of relying so much on spell traces. To be able to craft scrolls might make the game more entertaining.
Comments
Best of luck to you, mate.
Odds are that the pq will only bring nostalgia by having it around, but not many people will even do it. (See Ariant PQ)
I've still added this idea to the running lists of suggestions/feedback to forward. Hopefully, we can find a balance between giving the people who like to grind a place they can go, and those who enjoy questing and exploring a reasonable alternative.
I've made more friends pqing than I have grinding away at a random map. Star force maps were a great idea but forcing me into those maps was not.
I also believe that the Unleashed update Ironically killed PQing due to them making all PQ's have unlimited entry's a day (that was a GMS exclusive change btw) which cause people to then only do R&J for grinding and all other PQ's were forgotten about