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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
list the real pros and cons about this patch
PROS
#1.- new system for anti-macro
#2.- you dont need summon familiars as before patch
#3.- AH new button “List Again”
#4.- A semi-transparency option is added to pets, androids, and familiars
#5.- Good system for V matrix
i dont see more useful...
CONS
NERF DROP RATE
REVAMP CRASH & DC.
Comments
more info about this, how does this work?
Pro: +skill changes even if they are negative
+Finally an update
+Noticeable increased droprate of Nodes while only on 100% base drop
+New skin colors
+Long needed perm pet water of life
+Super easy event where a unique pot scroll is highest prize
Con: - UI transparency randomly changes and hurts my ability to focus. Just add an option to switch UI transparency for these specific UI bits.
-Barely any change to increase of drops when only doubling drop rate
-Have to pay to get the new skin colors or make a new character
-Arrow inputs for runes are harder to see.
-Club event didn't even lasted a week and ran through the series of crash and lags and I'm pretty sure a huge fraction of players who wanted to finish this, including myself, couldn't due to that.
"RIP MY BROKEN "ABILITY" TO PERMA BIND 80% OF ALL THE BOSSES Nxon is Dum" has practically been the only phrase you've contributed to the forum for the past week.
It could be that I'm turned into the luckless person on all mapleworld after this patch and now I´m getting a very reduced amounts of these.
I don't think the changes affect bosses, I believe that was specifically mentioned by KMS, or something along those lines.
There was something about boss drops when they were talking about it.
Well I'm just being pretty unlucky, then.
Why do you keep saying this? Hyper skills didn't always exist and when I was leveling my Hayato, I didn't have 0 cooldown Hitokiri Strike. It was meant to be like Dual Blade's Final Cut, a strong dash attack, but ultimately, just used to cast the buff on yourself. Sure, 0 cooldown Hitokiri Strike was fun while it lasted, but it's clear that Nexon sees making it 0 cooldown was ultimately a mistake.
Slatymate compiled a list here.
Then that's really not "from the start" is it? It's also really not something that's "yours" and it's not even the only assaulter like skill Hayato has, so I don't know why you're complaining about it being like them taking Assaulter away again. And it's meant to be like Blade Master's Final Cut, it doesn't matter if you need the buff or not, that's how they designed it, it's why it even gives the buff in the first place. They just changed it back to how it was originally because they didn't want it to be no cooldown anymore.
it is affect cubes/soul shards and symbols drop. its a fact (week after patch doing bosses and training).
Nexon shouldn't be relying on Reddit to release patch note information for them. They need to throw away that earlier resolution to dumb down patch notes "to make them easier to read." Instead of doing that, it just omits a large amount of important information, especially the numbers.
cons: the quest line in arcane river is BUGED
hahahhaha i keep saying that in every post just to see if they do something about it :C
Cons: terrible server stability, lack of communication from Nexon, drop rate nerf, upcoming meso/boss drop nerfs, new rune system and world UI transparency.
i have a little more %, i dont get cubes from bosses only i got is crash or dc ...
I LOVE UPDATE LOGIC , LETS **** DROP RATE BUT INCREASE DROP RATE ONLY OF NODESTONES...
Cons for me: The new runes penalties and, of course, the unbearable lag and DC's and stuff, even though that was going on before the patch too.