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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Hello everyone today i'd like to talk to you about Battle Mage, more specifically
UNION AURA, something that's been buggin me ever since we got the V patch
What is it? It's the "signature" 5th job skill for BaM. It merges all the 5 auras during a certain time.
if you're an old-school player you might remember Union aura was an hyper back when there were only 3 auras
Well what i want you to know is that the animation for the current Union aura
IS NOT 100% accurate.
you see, we have 5 different colour auras, each provides a different effect.
Blue Aura. Defense
Red Aura. Lifesteal
Dark Aura. Damage
Yellow Aura. Speed
Pink aura. Weaken
Now check this skill again.
DO YOU SEE ANY GREEN AURA?
BaM doesn't have a "Green Aura". The only instance of having a green aura was in KMST 1.2.477 (4 years ago) . Where the green aura would replace the yellow aura and the red would replace the dark aura
https://youtu.be/Qp4rQxX2GF8?t=6m27s
A test patch that totally changed the BaM playstyle, needless to say this patch
NEVER got past the Tespia server because nobody liked it.
TO CONCLUDE, THE UNION AURA GREEN ORB EFFECT SHOULD BE CHANGED TO A MATCHING PINK ORB THAT TOTALLY MATCHES THE BAM AURA LORE.
Comments
Yeah, there are more bothersome things that need fixing.
Well, I agree, but it gets to the point where the suggestion is so trivial almost anything would take priority. In fact, one could summarize this as a matter of preference/opinion rather than it being an actual inconsistency, or something that needs to be fixed.
Weakening aura already has a hyper skill that reduces elemental defense.
Let's pretend that weakening aura is green ok? ;p
If you can direct me to my resident fire skill I'd be very happy.
Just kidding. For real though, if we want to get into a super technical discussion of the colors of the auras, it could just a side effect for using mana for a specific purpose. The effect that results from the spell could color the mana in a specific way.