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Can't enter Cvell w/out clear after failed attempt
Bug type: Game bug (boss)
Bug summary: Chaos vellum takes up a clear without actually clearing it
Details: Had attempted a chaos vellum duo with a guild member of mine, lost my 5 lives, went out into RA lobby and left the party and gave my friend (who was still inside battling cvell) the green light to kill him which he did. Later on I attempted another run with someone else and I couldn't enter because it said I had already cleared him. My friend could go in by himself so the problem was on my end. The counter for the medal quest (kill cvel 10 times) didn't increase (was at 4/10) so I knew that it shouldn't have counted as a clear. My guess is that since I was in a party with someone who cleared it, it falsely registered as a clear with respect to the entrance of cvell.
Steps to reproduce:
Enter chaos vellum with a party of 2 players minimum
Leave after hitting him at least once
Allow the party member inside chaos vellum to take him down
Try to enter chaos vellum again by yourself
Character level: 220
Character job: Shade
World name: Reboot
Date and time of the incident: Thursday 23rd some time around 10 AM
Comments
They don't want cases where the main attacker leaves the party right before the kill, and can then carry another party, and another, and another...
bummer
I'll just try to clear myself then but im pretty noob at dodging
It shouldn't be. Other bosses don't have this restriction, so why have only half of them have it...? HMag + CRA have this, yet something like Lucid doesn't. It needs to be removed - who cares if someone carries a party ? CRA gear is dirt cheap.
Based on this post https://www.reddit.com/r/Maplestory/comments/5v99p1/psa_being_dead_in_lucid_while_she_dies_with_lives/,
Lucid also has this restriction.