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Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
With Ark coming out soon, I feel like Jett should recieve a revamp/buff. He has terrible mobbing, decent bossing but his damage is the worst. His kit feels so outdated compared to all the other classes and most of his skills are flashy but useless.
Comments
OH yea 100 Post Count again.
There is nothing "fine" about the Jett class. There is tons wrong with it.
On another note: here's a proposed revamp I came up with for Jett, not that it would mean much but some feedback would be cool!
Core Aura: Now gives a flat Crit Damage buff. When used on Jett 15% Crit damage at level 2, When linked, gives 5% Crit damage at level 2.
Reduce Delay on Starline one
Increase Horizontal Range on Space Walk
Reduce End Delay on Vortex Jump
Add 20 Weapon Attack at max level to Galactic Might
Reduce delay on Starline 2
Reduce end delay on Vortex Cross
Incrase attack bonus to 30% on Bounty Chaser
Cosmic Shield, change the power stance to 100%
Reduce delay on starline 3
Increase attack rate on Delpoy Turret
Increase slipstream suit to 50% dex
On Blaster Overdrive increase crit rate to 20% and weapon attack to 30%
Increase weapon defense ignore to 30% and total damage to 20% on Calirvoyant
Decrease delay on Starline 4 and allow directional movement
Increase Damage on Starforce Salvo to 300% at max level and increase range by 50 to match the old 177 hyper
Reduce end delay on Back up Beat Down, increase channel damage to 250% and increase hits to 3, Can now Jump while using this skill, Channel will be canceled when hanging on a rope.
Reduce CD on Starfall to 30 seconds and while on CD gives a 60% chance to activate an additional attack dealing 300% damage 1 time
Remove delay on Maple Warrior to bring it into line with other classes
Remove stance chance on High Gravtiy, increase all stat to 30, Crit rate to 25%. and passive boss damage to 30%
Increase Strikeforce Showdown to 400% and increase activation chance to 12% at max level
Add final damage 20% to Giga Blaster at max level
Remove Damage on Invincibility, now gives 25% final damage at max level
Replace Planet Buster guard break hyper at 189 with cooldown cutter reducing cd by 50%
Remove Starforce Salvo range increase hyper at 177, add to baseline and add Hyper to increase number of hits by 2
While Bionic Maximizer is active, increase damage by 25%
Reduce Singularity Shocks damage from 800% to 600%, can now activate Singularity Shock while channeling Backup Beatdown or Starforce Salvo. Increase number of monsters hit to 6, Cool down inscreased to 15 seconds.
Add a boost node for Strikeforce Showdown which at 20 increases crit rate and 40 defense ignore on skill.
Gravity Crush can now be used while channeling Backup Beatdown or Starforce Salvo. Increase Singularity Duration from 10 seconds to 15 seconds
Added Jett exclusive Skill Core:
Core Overload-> At Max level: Create a clone of yourself using the powers of Jett's core. Clone will only copy the abilities Starforce Salvo, Backup Beatdown. Clone damage is 75% of Jett's damage. Clone lasts for 180 seconds with a 200 second cooldown. Costs:1000 mp, 3000 hp. Clone attacks may also activate Strikeforce Showdown
EDIT: Added some more details, new skill.
You mean backup beatdown? lol I fixed that in my skill changes
but a revamp would be nice, just throw Jett at KMS, they MADE THE GAME
but more likely he would just use hurricane skills since he does use a gun
or revert the change so they would be corsairs with a skill make over :T
i've never touched Jett other than when his Map AOE skill had 0 cd (good times)
Buffing Jett's DPS only requires an increased proc % on strikeforce beatdown to 15-20%(?) and maybe giving it a boost node to make their dps not as bad for a completely non-party based bosser. I got almost 4m range buffed on reboot but i can just barely do hellux gem on my own which is quite sad.
There's a lot I wish nexon would do to change about Jett's mobbing but just bug fixing cosmic upheaval makes Jett's mobbing on par with most of the other classes.
PLS IVE BEEN HARDSTUCK BECAUSE I CANT TRAIN WITHOUT LOSING MY MAP EVERY 10 MINUTES
EDIT: @SwordStaker's revamp ideas : That link skill idea sounds nice