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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Incentivise players to wage war on cheaters.
So, with as many cheaters as the game has, and players having little to no means of actually reporting them. I feel like it would be a massive boon for the game to show players, or even reward them for helping police the game. Think... hacker bounty. When reporting a cheater, players who file a report that helps ban a cheater, reward the player. 1% of the hacker's meso, or a small bit of maple points. If players can see a real sign of reporting hackers, botters, and other cheaters, the amount of cheaters can hopefully be cut down, and with that... hopefully the health of the game can improve.
Comments
There is no shortage of reports.
There seems to be a shortage of GMs to check on them.
This is without a doubt correct. As my own research suggests there are roughly 9-12 GMs for the game. And if you pay attention to the login screen... there's more than 12 servers. Pair that with as many cheaters as there are, it's a massive undertaking for GMs to manage all the areas at once. That's really why I figured having players goal oriented against the cheaters would be a good idea.
It bears mentioning that all the things you've said, removal of /find, HTR toggle and invisible login, were all added in kms to solve problems that are pretty much exclusive to either kms itself or the asian market as a whole, and then needlessly copypasted to gms to seemingly solve problems that simply do not exist.
created more opportunity for bots, not just jibberish named bots but players that bot and play the game's content
All the more reason why lazily copying KMS content without evaluation is not a good idea.