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Incentivise players to wage war on cheaters.

KineticMoonBurstKineticMoonBurst
Reactions: 460
Posts: 11
Member
edited July 2018 in Suggestions, Feedback, and Requests
So, with as many cheaters as the game has, and players having little to no means of actually reporting them. I feel like it would be a massive boon for the game to show players, or even reward them for helping police the game. Think... hacker bounty. When reporting a cheater, players who file a report that helps ban a cheater, reward the player. 1% of the hacker's meso, or a small bit of maple points. If players can see a real sign of reporting hackers, botters, and other cheaters, the amount of cheaters can hopefully be cut down, and with that... hopefully the health of the game can improve.

Comments

  • AKradianAKradian
    Reactions: 40,125
    Posts: 6,331
    Member, Private Tester
    edited July 2018
    Nexon recently removed the "/find" command and allowed people to prevent others from using a hyper tele rock to reach them. This is in addition to having "invisible login" where even your guild and buddies can't see that you're logged in. When we asked to restore "/find", Nexon flat out told us that it's not players' job to track down cheaters. It's clear they don't want us reporting more than we already do.
    There is no shortage of reports.
    There seems to be a shortage of GMs to check on them.
  • KineticMoonBurstKineticMoonBurst
    Reactions: 460
    Posts: 11
    Member
    edited July 2018
    AKradian wrote: »
    There seems to be a shortage of GMs to check on them.

    This is without a doubt correct. As my own research suggests there are roughly 9-12 GMs for the game. And if you pay attention to the login screen... there's more than 12 servers. Pair that with as many cheaters as there are, it's a massive undertaking for GMs to manage all the areas at once. That's really why I figured having players goal oriented against the cheaters would be a good idea.
  • DarkPassengerDarkPassenger
    Reactions: 8,965
    Posts: 2,669
    Member
    edited July 2018
    yeah, they basically show how many GMs there are when they show the GM event list. It's no more than 2 per world/ alliance, I believe one or two has 3 GMs
  • JushiroNetJushiroNet
    Reactions: 6,160
    Posts: 748
    Member, Private Tester
    edited July 2018
    it's not our job to find cheaters except when it's our job to know when an item has or hasn't been duped
    BiooomsAcgnolia
  • BiooomsBioooms
    Reactions: 430
    Posts: 19
    Member
    edited July 2018
    That isn't apart of the game play, if you're at the point where you want to bot hunt on maple you have to reevaluate what you're spending your time doing, and if its really worth your time.
  • AggraphineAggraphine
    Reactions: 19,405
    Posts: 3,553
    Member
    edited July 2018
    AKradian wrote: »
    Nexon recently removed the "/find" command and allowed people to prevent others from using a hyper tele rock to reach them. This is in addition to having "invisible login" where even your guild and buddies can't see that you're logged in. When we asked to restore "/find", Nexon flat out told us that it's not players' job to track down cheaters. It's clear they don't want us reporting more than we already do.
    There is no shortage of reports.
    There seems to be a shortage of GMs to check on them.

    It bears mentioning that all the things you've said, removal of /find, HTR toggle and invisible login, were all added in kms to solve problems that are pretty much exclusive to either kms itself or the asian market as a whole, and then needlessly copypasted to gms to seemingly solve problems that simply do not exist.
    HuskyDM
  • DarkPassengerDarkPassenger
    Reactions: 8,965
    Posts: 2,669
    Member
    edited July 2018
    Aggraphine wrote: »
    AKradian wrote: »
    Nexon recently removed the "/find" command and allowed people to prevent others from using a hyper tele rock to reach them. This is in addition to having "invisible login" where even your guild and buddies can't see that you're logged in. When we asked to restore "/find", Nexon flat out told us that it's not players' job to track down cheaters. It's clear they don't want us reporting more than we already do.
    There is no shortage of reports.
    There seems to be a shortage of GMs to check on them.

    It bears mentioning that all the things you've said, removal of /find, HTR toggle and invisible login, were all added in kms to solve problems that are pretty much exclusive to either kms itself or the asian market as a whole, and then needlessly copypasted to gms to seemingly solve problems that simply do not exist.

    created more opportunity for bots, not just jibberish named bots but players that bot and play the game's content
  • HuskyDMHuskyDM
    Reactions: 3,745
    Posts: 378
    Member
    edited July 2018
    Aggraphine wrote: »
    AKradian wrote: »
    Nexon recently removed the "/find" command and allowed people to prevent others from using a hyper tele rock to reach them. This is in addition to having "invisible login" where even your guild and buddies can't see that you're logged in. When we asked to restore "/find", Nexon flat out told us that it's not players' job to track down cheaters. It's clear they don't want us reporting more than we already do.
    There is no shortage of reports.
    There seems to be a shortage of GMs to check on them.

    It bears mentioning that all the things you've said, removal of /find, HTR toggle and invisible login, were all added in kms to solve problems that are pretty much exclusive to either kms itself or the asian market as a whole, and then needlessly copypasted to gms to seemingly solve problems that simply do not exist.

    All the more reason why lazily copying KMS content without evaluation is not a good idea.
  • PeepPeep
    Reactions: 3,950
    Posts: 355
    Member
    edited August 2018
    People used to report like crazy. Now Nexon has made it pretty much impossible to track down and get proper evidence against cheaters. The removal of /find and other features were done to prevent harassment. At least in the case of KMS. I don't think there has been an instance in GMS where a streamer has been harassed. There aren't that many for GMS to begin with. Even if they were it still wouldn't warrant the change.