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Event Dailies Consistently take way too long
Event dailies are supposed to be something fun to do each day that gets some event coins or other good rewards. They aren't supposed to be something I'm dreading to do every day, but I put up with it to get the items in the event shop.
Doing it this way makes me play way more than I want to during the event and just makes me sick of the game by the time it's over half the time. Also for people like me who work for 9 hours a day plus commutes, having it take so long to do daily event quests is completely unreasonable.
Event dailies should take 1 MAYBE 2 hours at most. So far each of them during this event has been taking 3-4, which is absurd. There is a reason Arcane River dailies are each so short; they give players good reason to play regularly without burning them out by forcing them to play for 3-4 hours to complete them.
Comments
It's also worth noting events that you get coins by sitting in town encourage just leaving your computer on all night, which is a waste of electricity... these should just be entirely removed with the coins given by other event quests being increased to compensate.
Personally it only take me 1.5-2hrs to max determination (since your specific focus was "to get the items in the event shop").
And it's a game, if you don't enjoy playing it the way the developers made it, then don't. Same concept as f2p vs p2p. You can play Maplestory completely free or you can spend nx to get perks and benefits. You can play how ever long you find pleasurable each day or you can grind the extra time for more coins. More money = more perks and benefits, more time = more coins. No one's forcing you to do anything in this game, it's your own selfishness and greed that dragging you down. If you don't want to spend the time to play the game, then don't play it instead of complaining about it.
It took me only 50m to finish the Expedition missions (as of Labyrinth of Suffering, destroy the Core, 50 Watchmen, and 300 golem, not sure if there's any that are harder since both days I managed to log, it's been the exact same three.) The fact it takes you 3-4hrs to finish is a problem from your end, not the event system.
There are people who either work from home or students who use their laptops during class who could have MS running in the background to afk gather determination without having "a waste of electricity". I love how you complain about not having enough time to max, then suggest to take away the only method to get determination without having to actively do something.
Stop thinking you're the cookie cutter for everyone else's situation. Everyone has their own situation and circumstances.
'If you don't like it, don't do it' is simply not an acceptable response to this situation. If you are fine to spend 2 hours doing determination, power to you. I, like the op, find the event to be more of a chore than enjoyable. 2 hours, not including bossing/symbols/whatever else you like to complete in a day, is far too much of a time investment to do daily. The Flame Bird is only a good workaround if you have kishin/frenzy - if you try and collect determination from a regular map, it is going to take forever. I haven't played the Twilight Defense yet, but I've heard it's awful.
Op, unfortunately this event is copy-pasted straight from kMS, so there is basically zero chance that it's going to change. But hopefully this is good feedback for future events that taking 2 hours to complete every day is not cool.
Ignoring the crash part, which quest is the one making you "waiting for over an hour for one of the mobs to spawn for the quest"?
Suffering Watchmen spawn ~5m and the golem phase happens ~15m, unless there's a mission I've never seen with a unique spawn monster.