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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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It's time to FINALLY address world population
Comments
why not bera?
Even the most popular servers are dead, channel 1 isn't full anymore and will never be any time past this point
Every other channel in the most popular servers are barely filled in, 5-10% filled in
At this point, its safe to say maple is basically done in
In my opinion, 80% the remaining small population at the moment are the loyal/addicted players who refuse to quit, 10% are casuals, 10% survived botters
The most popular servers true population is looking very very similar to the dead servers
What do you think? Will a server merge/alliance even do much at point?
Jesus Christ, between NA and Europe there must be at least a hundred players who are advertisers/marketing specialists/etc IRL.
Enough to create a digital strategy to push Maplestory back on its track.
And many of them would gladly to that work just for free ingame stuff and some "special equips".
What's "wrong" with Maple, that's not attracting new players? Once it's found out, a team could easily determine what to do and how to make it appealing once again.
@migisouthpaw merge would work for NA, but Europe has only one server. lol
Personally I believe it's mostly the lack of party play and the "Go hit 200 then the real game starts" mentality that players have been almost forced to adopt.
Bigger maps that a single player (or even 2 or 3) can't cover on their own or less AoE/Map Wide kill skills would allow players to join up more.
There are a few of these in the 200+ areas, but they're poorly designed if you ask me.
The party bonus is decent in a full party, but almost no maps actually require 6 people to cover them.
Back in the older days of Maple, players could barely cover one or two platforms. So they were forced to party up.
Now even at 2nd job one player can easily handle the entire map. (Though sometimes not, depending on class.)
I think this can somewhat be countered by players inviting their friends and playing with them through the earlier levels.
As I've said before, either join a guild, bring your own friends, or suffer through solo play.
censorship-criticismi better....
Something needs to change so that more people from europe , na and such play more. The biggest barrier i see for new players is slow progression and the need to do dailies for a sht ton of time in order to deal a lot of dmg and be able to join bossing parties, either that or spend a lot of money or time,this game is less about skill and more about time invested and money invested.
Lets take for example clash royale,another free to play game,yes it is pay to win but if ure very skilled u can progress a lot in the game without investing 8+ hours daily( which is what is happening in ms1).
If a grindy game isn't the kind of game we want to play, we shouldn't be playing MMOs.
I don't believe a game should be changed to match the region it's being localized to.
If I'm interested in the game, I'm interested in the game. I want to experience the original, not a watered down version.
The first thing I do when playing a jPRG for example, is set the audio back to japanese if available.
For older games where available, I'll download fanmade patches that undo localization changes.
The fact that MapleStory is highly played in other countries shows that the problem isn't the game. It's the region/players.
Or maybe it's just the fact that we don't have any real support.
Yikes. I'm all for the creator's original vision and intent, and I can accept Nexon's success with Maple in other countries, but there has to be something unintentional that is working in their favor, or with certain cultures, something unique that is not easily replicable. If you look at Maplestory on just its gameplay, the gameplay loop is very basic and static, and if it were a normal, physically released video game, it would be incredibly middling.
He's right. It's everything to do with the region and players. Games such as this are as popular over in S. Korea as things like league are over here in the US. And the fact that maple occupies a very high position on your average "most-played games" list for South Korea lends credence to this.
I believe that issue can wait another 5 years while we sort out why kids really love the taste of cinnamon toast crunch.
On a more serious note, I'd love to see a pinned thread in the suggestions area on what exactly has been forwarded to Nexon of Korean.
Even if it's just the stuff we publicity know about, it would be nice to know what Nexon is aware of and when they were last made aware of it.
Several issues go unfixed for years until they are silently fixed without even a single patch note addressing it.
There might be some legal matters or things behind the scenes that stop them from making certain changes, even things like simply merging the inactive worlds into Bera and Reboot. There might be something that as a normal player you can't find out without being a lawyer, or an official Nexon employee to understand why it's not just happening the way the players want.
This thread won't help, Nexon won't hear or listen unless some miracle happens.
I learned to play this game and get used to the problems and failures. If at some point I realize it's just getting too unfair and stupid, there are a lot of other games, MMO's and non-MMO's, to play these days, with companies that listen to players a lot more, and take better actions towards improvement of the game.
This is a completely ridiculous take. If you don't tell them something is wrong they're not going to read our minds.
The first part has some good points, though I doubt it has anything to do with legality. If anything combining worlds is complicated and they're busy with other things.
dosnt sound good to me (EMS was talking like that) hmmm but
kish-kanna changes,other stuff and briefly mention "team discussion world merges" on stream for this summer its what savageace plans
we cant change only we can wait as usual and see final results ¯\_(ツ)_/¯
ps:the idea to have all bugs/issues in one place (the one nexon is aware and working on) its great