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Transferring Equips with Strict Rules for Reboot
With the last events of the Adventure Island and Maplehood Watch, I've noticed the increase of equipment that can be used for other characters yet the overall Reboot rule doesn't allow any equipment to be transferred via Storage.
I propose a strict set of rules of allowing equipment to be put in storage however, in order to do so you must:
-Has to be the base equipment when dropped. If it's an potential item, then you cannot reveal it.
-No manually added flames, star force or anything of the sort. Once you use a Potential Scroll, manually Flame or Starforce the item, it's no longer eligible to put in storage.
-Can only be put in storage once. If you put the equip in storage and pick it up on the wrong character, it is forever stuck on that character.
-Only certain equipment can be transferred. No Boss Equipment, Emblems, or Pocket Items.
-Level or Job Restriction to pull equipment from Storage. Must be at least Level 30 or Second Job on that character.
That should make it fair so that transferring can be implemented into the Reboot servers since I see a lot of equipment that basically sitting on a character that can be used elsewhere. Of course, the rules can be changed if they seem too lax or exploitable but the overall premise of this is to basically allow a one-time transfer of equipment in case of future events.
Comments
Here are a number of threads on the matter, each ending in similar fashion:
It may be better if Nexon just swapped the CRA gear drops to become the actual Boss drops so you can trade in for the equipment of choice...or add a "Choice Fafnir Box" and similar for the other equips in place of the randomized drops. It could be a Reboot only thing similar to our Gachapon :T
Hmm, I honestly wasn't thinking of that one. That's a fair point right there.
That aside, I do like Petal's idea up there about a select box. The only stipulation I'd add(since I don't see it in their post) would be for the box itself to be as untradeable as its contents. I did maplehood, today, on nine characters(because I can't be bothered to go any further) and I got two fafnir weapons as well as a hat and a top piece. I digress, but the key takeaway here is that in completing the quest 27 times and opening 135 boxes, I only got four cra pieces, and two were of the same slot. If kept at this current rate of acquisition, I see no negative impacts to changing the loose parts to a selection box. At best, you save yourself a few runs.
This would also be funny to see. And I'd wager the only reason it wasn't like this from the start was some limitation in the game's code that makes storage an all-or-nothing with no regard for the world it's on.
plus it would open up exploits for dooping similar to the bit boxes system from years ago
however I do like to store my unused equips somewhere so...
Account wide self progression. This game is meant to be played with multiple characters.