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Character active buffs

DivinegodsDivinegods
Reactions: 100
Posts: 4
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edited October 2019 in General Chat
Can someone tell me what class gets the most range after buff?

Comments

  • darikdarik
    Reactions: 3,270
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    edited October 2019
    Probably phantom or dual blade or dark knight,or hero, but having a high range doesnt mean having high damage, a lot of classes the range is inflated as fk.
  • DivinegodsDivinegods
    Reactions: 100
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    edited October 2019
    Im currently looking at kanna and that class seems impossible to play because even after buffing the range stays the same sp om trying to look for a class with high consistent buffs
  • AggraphineAggraphine
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    edited October 2019
    Either dual blade or hero tbh. Dual blade because final cut, hero because combo attack. Final cut on its own is a 40% final damage increase, combo attack is a bit trickier.

    I can't find any numbers for the base per-orb damage boost, but advanced combo, a 4th job passive that buffs it, increases the per-orb damage boost to 5%, and increases your max number of orbs to 10, increasing by a further 2% per orb with the reinforce hyper passive for a total of 70% final damage.

    TL;DR: if you're looking for a class whose range can potentially skyrocket just from self buffs, go for hero or dual blade(hero might be the less-expensive route too)
  • AKradianAKradian
    Reactions: 40,310
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    Member, Private Tester
    edited October 2019
    Divinegods wrote: »
    Im currently looking at kanna and that class seems impossible to play because even after buffing the range stays the same sp om trying to look for a class with high consistent buffs

    Make sure to give Haku a good fan.
    Kanna's damage range goes up quite a bit after buffing.

  • FuhreakFuhreak
    Reactions: 7,440
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    Member, Private Tester
    edited October 2019
    Explorer mages get almost all of their damage from Infinity.
    If you're looking for a character that depends on active buffs look no further.
    Why you would want to actively seek a character for that reason alone is beyond me.
  • zoutzakjezoutzakje
    Reactions: 1,380
    Posts: 118
    Member
    edited October 2019
    I haven't mained any other classes, so i can't speak for them. I do however know how a dual blade works. Us dual blades have a massive buffing sequence every 2 minutes or so. When you're fighting a boss, make sure you know when it's safe to start buffing and which buffs allow you to move while casting it, because it's gonna take you a good 10 seconds. At least most of the cooldowns line up nicely.
    I'm currently at 6.5-7.2 mill clean range. When i buff up with my regular buffs, my range doubles give or take (mostly thanks to Final Cut). When i use Last Resort x2 and Angelic Buster link for the short burst, my range breaches the 20 mill. That's a freakishly powerful Blade Tempest. Asura's Anger might get a few seconds of it too. After that it's back to "normal" though.
    I don't know how hard dual blades are to fund compared to others. I do know that it's taken me a long time to get this far.
  • PetalmagicPetalmagic
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    edited October 2019
    The thing is...a high range after Buffs does NOT mean a strong character...Phantom and Hero in particular suffer from range inflation early game...my Phantom may have like 300k buffed but it doesn't reflect in the damage. I believe this also applies to Dark Knight.
  • FuhreakFuhreak
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    edited October 2019
    Petalmagic wrote: »
    The thing is...a high range after Buffs does NOT mean a strong character...Phantom and Hero in particular suffer from range inflation early game...my Phantom may have like 300k buffed but it doesn't reflect in the damage. I believe this also applies to Dark Knight.

    Range is overrated as a measurement for power. Main Stat + a few other things such as IED/Boss/Crit are better at judging these things.
    Yet I still see people constantly asking for range in-game, as if it actually meant something.