i never been carried in my beginning ....i geared up all by myself UNTILL Lotus/Damien which i struggled DUO with another NEW player....basicly i pulled my own weight, not a 5% and done, it was more like 50% from both me and the other newby
even …
$$$ dont need to be spênt for good progress unless your in the lvl 275+ territory then at that point you may want to
once again i can provide carries all day long..there that 1 newbie guy i already carried for 20 chars of his(literaly just 20 MI…
Alex if you need help with your hyper stats, artifacts stats, legion grid distribution just ask
also if you haven't work on your legion levels at all istrongly recommend you to, freeby 25% dps increase early on
also i help out new players to ge…
Ursus only require like lvl 200....not lvl 285
it also dont require mega dps.....not really sure what your talking about there.....thats not a Baldrix//Limbo
30 seconds of dmg reduction is WAY too much...most players load in after 1-3 seconds..cap it to 6 seconds at most....ppl that take 30+ sec should upgrade their computer from 1995 models...all net connections now available are also way faster than ba…
wait wait what ? they seriously yeeted our Jaguars choice ? wtf...okay i definetly can't agree to this poor quality remaster then...its a demaster just yeeting our Jaguars choice away....they should expended them instead....
i watched the trailler but not entirely sure what all those changes did...so long as its only first to third job getting change...fourth should stay untouched play style wise
for the summon was it my imagination or were they kill off ?
Aran wise…
old Lotus was rng garbage
P1....invert control making you walk into laser because happent at awful time(no warning)
getting stunned at the wrong time drop you into laser
P2 was okay not too rng but could been better
P3 getting knockback unde…
1000X is not enough to be comparable to be around Hard Seren HP ?(i didn't even look at his actual hp but i thought 1000X would be enough to pump it near Hard Seren level
but anyway in the second half of my sentence i wrote meant to be for about…
mystical giving free solid would be too much..couple free hard is fine..your undervaluing hard cubes
if you rly wanna turn green cube to solid just farm bosses...with enough boss mules with high dr thats an easy 20 solid cube weekly(200 Hard Cube…
Mystical to Hard no unless you change the ratio to 50 for 1..rate to upgrade rare to epic with mystical is roughly 1/150....upping to Hard also enable upgrading to Unique....so 50 for 1 is a fair rate
Hard to Solid ok for 10 for 1
Solid to Bri…
umm....i would definetly like it
Culvert Monthly
Flag Race every 3 weeks(keep skill decently sharp for the jq, dont wanna get rusty for them for not doing them enough)
but ya...every week is straining not gonna lie..especially for someone lik…
did you miss my second paragraph ?
and 9999 has nothing to do with badges.....familiar lvling is a whole other story
and storage for fam cards would also be welcome
i'am just not okay for badges to be freeby gain for all chars considering it…
no, i farmed all BiS badges for all 50 classes(except for Aquaroad, thx Seruf)....if i can do it you can do...you got 2 solid options at your disposal to do so
1. farm the areas while lvling even if the exp isn't perfectly optimal
2. get 460% drop…
Spacebar is where the harvest key is at when you create a new character......dude....make the connection :S
and no its not quick..its slow...even by spam pressing space bar
as i said try holding down enter and spam left click.....world differe…
Daxter: Harvest key do nothing upon holding it down...its way slower than spamming left click and holding down the Enter key(which was an option before this whole ui mess.....left click + holding down enter still work even after this update)
als…
its not about conservative or democratic....its all about how well it perform compare to previous system
and as i wrote in the thread i started
Equip UI = worse, terrible slots placement for gear..the OG had it perfect....The pet UI got even mor…
if they remove the drop chance they can keep the success rates as is....
if not they need to increase the rates to approximetly what i suggested to be realistic...lvl 9 still remain a fairly big gamble but lvl 8 should be more accessible for a dece…
problem with support is that you have to design them as weak for their own dps while in party...otherwise stacking support classes that do fairly strong dps will result in broken damage
there could be a solution to this but...with che current sys…