split it into 2 version of it...1 that is Interactive classic and 1 that is Heroic Classic
Classic Interactive would be 100% like the og classic
meanwhile
Classic Heroic would have more reasonnable scrolling options
so 10% scrolls become 65% scrolls
60% scrolls become 80% scrolls
100% scroll stay the same
Chaos Scroll has significantly less chance to boom an item and drop more often
Scroll drop rate increased to be 3-5 time highter than use to be
mobs lvl 1-100 will drop scrolls at about these rate
0.5% for a 100% scroll
0.2% for a 80% scroll
0.08% for a 65% scroll
0.1% for a Chaos Scroll
mobs lvl 101-140 will drop scrolls at about these rates
0.8% for a 100% scroll
0.5% for a 80% scroll
0.2% for a 65% scroll
0.3% for a Chaos Scroll
mobs lvl 141-180 will drop at about these rate
1% for a 100% scroll
0.8% for a 80% scroll
0.6% for a 65% scroll
0.7% for a Chaos Scroll
65-80 & 100% scrolls will grant main stat according to class instead of of being a scroll of "Luk" or "Str" or "Dex" or "Int"
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add a NPC to Kerning City that grant "Haste" for 1 hour(only once per day)...in exchange for some mesos
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due to classic limitation in term of movement, i dont think PQ revamp should be done to classic
however hand holding systems need to go...no more platforms lighting up
..still want pq revamp for non-classic though XD
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let Pirates(Buc&Corsair) be part of Classic MS, they were introduced b4 the big bang
this one would be for both interative and heroic classic
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add milestone rewards for players reaching certain levels
lvl 70
permanent Teleport rock(160 hours cooldown after use)
Summon Bag(1 month cooldown)
lvl 100
Permanent Teleport rock(18 hours cooldown)..it replace the lvl 70 version
Learn the Hog Mount Skill(140 Speed)(for FREE)
Silvermane upgrade 30 million mesos(170 Speed)(down from 50 millions(OG price))
lvl 140
Permanent Teleport Rock(3 hours cooldown)..it replace the lvl 100 version
Learn a flying mount skill((200 Speed) for 60 millions mesos
flying mount upgrade(240 Speed)(200 millions mesos)
lvl 170
Permanent Teleport Rock(30 mins cooldown))...replace the lvl 140 version
upgraded flying mounts learn 1 special effect of your choice(usable in town on)
Choice 1: get surround by a Lightning Shield + Thunderstorm...nearby players get an hairscut showing their hairs rising up while in range, but immediatly go back to normal once distance themselve from the player riding it)
Choice 2: summon a Flame Tornado(roast all players near it)(nearby players appear burnt for 20 mins)
Choice 3: Tsunami(flood the town of water for 2 minutes)...players now have to swim while thats active
........
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other creative rewards made by NX beside the 1 i listed as ideas for rewards

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Night Lord & Corsair QoL
Star/Bullet Cap increased to 8000 per copy instead of the old 1000-1200 for Ilbis/Hwabi
while infinite is more ideal it rip away the old style of recharging a set
so instead raising the cap to 8000 make it more realistic in term of inventory space while also
keeping the old way of having to recharge
recharging should cost as much mesos as it would if it was at 1000-1200
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Shadower QoL
Shadower get a unique mesos inventory..1 where you can select the amount of bags to drop all at once
the amount of mesos in each bag is automacly set to the optimal amount for max dps output for mesos explosion
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Holy Symbol Potion, to make the gameplay slightly more fair to all players i think it should be sold at a NPC
however...you can only buy 4 per day...the potion will last 30 minutes(total of 2 hours)
the NPC should be located in Ellinia since thats where Bishop are made
for more hardcore training players will have to team with an actual Bishop
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Warriors
while this 1 i probably not gonna be fine with players....i think Warrior should also get 1 movement skill
i think Rope Lift would work pretty well with them(that would give them a quick climb movement efficiency)
they would stay slow walker but they would at least have something
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Ludibirum pq minor QoL
can the blue portals turn red when there someone inside ?..i know can mark them by dropping a coin
but some players dont bother from old days experience
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Showa Town
bring in the REAL map, not the fake from years ago when it was catering to "kids"
the Armory need to have the Tank in the room as well as the Bains and the Male Boss spawn in it
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Singapore return
those were great maps to train at, at the ghost ship
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while bringing back classic is neat and all that.....i do believe it need some QoL
100% plain old style is not ideal
while i'am throwing ideas here.....try interacting with the community to see what they want and dont want for classic
and make some poll to see if they're ok with certain QoL/Content adding...or rather a huge survey that serve as a poll
having ppl feedback for classic is a must to make it perfect
and give more than just 3 selectable options
let ppl checkmark between these 5
1. I Like It
2. tone it down a bit then sure
3. NO !
4. i dont care
5. i,am not rly sure if thats a good idea(worried that it go too far)
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the above is just stuff i would of liked in the old days but i ain't speaking for everyone
would i play classic today though ? probably not
while i do miss some nostalgic maps and party quests and old cash shop way, i think current maple has more potential IF the team is willing to abandon fomo tactics and set the cash shop to work like old days(No gambling) and pour their soul in revamping pqs and creating new ones(alternative way to lvl up other than grind like old days)
grind maps could also be made more fun in current maple by making it more interesting than just mindless grind....aka adding difficulty to maps(weather effects & special spawns)...ofc leaving some maps to be mindless so that it still appeal to players liking to play mindlessly as well......that way the game would be more versatile and appeal to more types of players
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alright that be it for me...your making great decisions btw inkwell, i know this will take time if you decide to, but i do hope you take into consideration the ideas i written at the very bottom of this post(the paragraph right above these last 3 lines of text(for current maple,not classic), the classic ideas are all the one above that if other players like it
well if you happen to read this haha