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AKradian

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AKradian
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  • IGN's

    Permanent bans are sometimes overturned, either because Nexon realizes they were unjustified or because of a "second chance" event.

    Additionally, when last we had a name-clearing event, Nexon said that names in banned accounts will not be released. The reason was that they don't want players to take IGNs of famous hackers or cheaters, intentionally or not, and acquire an unearned reputation.
    YinYangX
  • kanna crashes with Call of the Goddess

    Please contact Customer Support (by ticket or live chat) to be moved from that map.

    The issue actually affects classes other than Kanna, too. Nexon is aware and working on a solution.
    YinYangX
  • What should be discussed in maplefest

    Fuhreak wrote: »
    This is an extremely good idea.
    Nexon will have a much harder time dodging hard questions if it's done in person. (And possibly recorded)
    On a stream they can cherry pick questions and avoid the harder to deal with subjects.
    On a live set, people are going to know it was asked and want the answer.

    If these types of questions are going to be asked at this event it would be nice to have a thread focused on what questions are really important to the community.
    Not just at this moment, but in the future as well. What do we, as players, want from MapleStory in the future? What are the questions we should be asking?

    A good question I think would be to ask what Nexon plans to do about the decline of party play and how they intent to boost its usage.
    If the idea is to phase out party play even further, do they think that this method will really support MapleStory in the long run?

    Are there any plans to make in-game communication easier?
    Why do players have to pay (per message) to gain access to a server wide system?
    Several other MMOs support both server wide and a "Megaphone" system as well. Why can't we get that?

    This is all assuming they even do a Q/A.
    Which if they don't, why does Nexon seem to care so little about their fanbase, which makes all this possible in the first place?
    All I want as a player is honest answers and more communication.

    Last year they had a Q&A, but the questions were asked by the host, and the answers (although given in Korean and then translated into English) were clearly pre-rehearsed. Needless to say, none of the questions were the "hard questions".
    I doubt they'll actually give the microphone to the audience this time.

    And yet, Nexon is aware of our hard questions. SavageAce's memos regularly mention them. He does not give us answers, but it's clear that he (and "the team") know what our concerns are. They're not answering either because they don't have a decision yet, or because they want to keep it secret. Neither of which will change at maplefest.

    However, it's not all bad news. Looking at last year's version of this thread, http://forums.maplestory.nexon.net/discussion/19287/if-you-got-the-mic-at-the-maplestory-fest-q-a/p1, quite a few issues have been addressed since. We got bonus stats (flames) and 25 star cap, we got fairy bros gifts, we got more character slots, we got told the rates of "loot box" items, and we got EU Reboot.

    Hopefully, in the coming year, more issues will be resolved. Maybe even some serious ones. With or without being raised at MapleStory Fest.
    DeadBotSlicedTimeFuhreak
  • Seduce and reflect are the worst things ever

    The parts of HT that seduce are the arms. And they won't do it until you attack them. So you want to kill the tail and legs first, without hitting the arms at all. Then, when you get seduced, you won't "walk into HT for a death and fail". You could still die from getting hit by the falling rocks in the corners, or if HT chooses to do its 1/1 attack while you're seduced (and then a bump from a Wyvern finishes you off), but those are less common.

    You might be glad to know that KMS added a death count to HT recently. This change will reach us too late to be of any use to your main, but would still be nice for future mules.
    FuhreakYinYangX
  • No more Ginger Ale???!!!

    Mawg wrote: »
    AKradian wrote: »
    I also recommend getting a Jr. Boogie familiar, which heals 15% MP every 10 seconds.
    Thankx a 1,000,000 for that !!! F2

    I was not aware of familiars. A quick search seems to indicate that I need to hunt the actual monster itself, collect 3 (familiar?) cards, then double click in the codex to activate. And that I need to renew every 30 days. Is that correct? There is also a lot of contradictory advice.

    Thanks once gain for your help

    You collect the three familiar cards, double-click them in Use inventory to register them in the Codex, and thereafter you can double-click the monster in the Familiars page of the Codex to summon it.

    You don't need to renew. Familiars used to expire, a long time ago, but now they are permanent.
    They do run out of vitality after about an hour and disappear for a bit to recover, but if you change channel or dip into cash shop before the familiar's vitality orbs are completely drained, they'll recover instantly.
    Mawg