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ShokunKaYo

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ShokunKaYo
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  • Paradigm Shift: Incoming to Nexon!

    Aggraphine wrote: »
    darik wrote: »
    Well i am happy for the change but this is a free to play game, how do u expect them to make revenue now?

    By selling items directly and not using exploitative gambling mechanics to pump excessive amounts of money from a relative small population of whales? I mean, I'd actually be tempted to buy a few in game goods if I didn't have to rely on a 0.001% chance of getting what I want.

    And how are they going to directly sell that which cubes and circulators give?

    By getting rid of bs useless potentials whose sole purpose is to unnecessarily saturate potential pools and make it impossible to get good lines without having to pour in crap ton $$$.
    darikSlicedTimeHuskyDM
  • Plz fix the high ranking bosses....plz ffs

    lol yet another lag issue found. When trying to cross the embedded sword fire, it kicks u out from the game XD. Isn't maplestory just an amazing game. So you spent a lot of money and time to gear up and finally ready to fight against high bosses eh? Well too bad~~ we're not gonna let you~~ ㅗ ^^
    darik
  • Plz fix the high ranking bosses....plz ffs

    Damien:
    -While I agree with you that Damien is extremely buggy, I think the extra swords don't come from deaths. It seems like they appear from people having bad connection, and can spawn even without dying.
    -It's definitely annoying, but the teleportation is an intended feature I believe. The boss would be way too easy and would probably require a higher health if you could attack him at all points.
    -Yep the multiple attacks are definitely an issue. Sometimes he'll be mid invisible/teleport, and then suddenly come crashing out of the sky.


    Lotus:
    -Yea the lasers are really laggy. It seems like having laggier players in the party makes this worse.
    -I've never seen the electricity happen before platforms
    -Again never had the platforms be non-interactable before. Perhaps people are breaking them but its visually bugged on your screen?
    -Purple ball issue is typically a connection issue. Even if you don't seem laggy, if your connection is the slightest bit unstable this can happen (same with damien swords)



    Would be really great to fix these bosses; Damien is easily the buggiest boss in the game.



    (Not sure if its hijacking, don't think so, but another boss has some issues too:)
    Lucid P1:
    -If you're dead at the end of phase 1 right before the cutscene, you get stuck and can't move onto phase 2.
    Lucid P2:
    -Still moves while bound, usually just falls to the bottom of the map where you can't hit her
    -Sometimes she'll try to summon slashes, the animation will cancel, she'll move away, and then the slashes will come from her original location
    -Some players get dragon notifications ~10-20seconds earlier than other players, causing the whole party to hide from the dragon and waste ~30 seconds

    Damien's extra sword is only suppose to appear from death by 7 brand marks. It's stupid ass bug and stone age hack detection that's triggering the extra swords.
    Oh someone died in a boss fight? Must be hacking adds extra swords lol
    Teleportation is intended, but only intended for short time (3-4 sec max). There's lag/bug issue where damien simply disappears for over 10 seconds. That's defintiely not intended.
    darik
  • Plz fix the high ranking bosses....plz ffs

    I have reported it via ticket and the GM's response was that i need video proof of that, please help with proof. Record your raids and post in all places and send them tickets, another issue is if Damien or Lotus kill you the game client may crash.

    Such a horsesh*t response. Loads of people from the guild and I'm sure several others have already reported the bugs with video proof and these kinds of bugs are even on youtube boss raid videos! They know these bugs are there for fact, but they would rather turn blind eyes and ask you to bring "video proof" as if they're going to fix it once they see it lol.
    darik
  • Please get rid of Kishin already

    Aggraphine wrote: »
    As I told the last guy who made a thread like this, just because you no longer care whether something is removed from the game doesn't mean everyone else shares your viewpoint, and it's pretty pretentious to act like you speak for everyone as a whole.

    It doesn't matter if everyone else doesn't share this opinion. Fact of the matter is that Kishin is the reason why servers are always so unstable. They have said on the memo that numerous people using kishin to spawn mobs more and quicker is the reason behind the instability issue. So whether to remove kishin from the game or to nerf the skill to oblivion is not really up to player base anymore since Kishin is actually screwing up the game for everyone. As for people who have invested time and money maining kanna, I will feel sad for those people since they'll lose one of Kanna's signature move. However, it is a skill that is affecting the entire player base negatively on the long run, so they can't just keep kishin the way it is just for them. They badly need to do something about kishin. Either delete the skill entirely and give Kanna different skill, or get rid of spawning rate effects of kishin and buff the dmg. Either way, kishin's mob spawning effect needs to go. And since they've already said on the memo that they'll eventually do something about kishin, I doubt it won't be long.
    HarmlessHuskyDM