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Fluorescing

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Fluorescing
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  • GMS-Raising Star Cap, Rebirth Flames & Neb Revamp?

    @terrorStreak and this is why the community is better without toxic kids like you. No need to be a condescending bigot. Your pride in being in a non-Reboot world has no value to add to your opinion, and you're better off just not talking.

    U r taking it way too personal, buddy. I am not trolling nor am i toxic. I have every right to express my opinions on these forums as do you. But name calling is childish in general, and i am above that. I am glad u disagree with my opinion as it's your right to voice your opinion. But it was not cool to attack me in a such a senseless fashion as you have so chosen. I was not being disrespectful to you and would appreciate to be treated with the same respect. Thx u kindly, mr. fluorescing... I wish i could be a kid again that would be great lol.

    There's no question in how condescending you've been sounding in this forum. You're above that? Maybe because you're so narcissistic that you can't see yourself being a bigot. I love how you try to act the victim after how you act to other people lmao. Maybe you should take your own words of advice and apply them to everyone else :)
    StarChasers
  • Poor maple anniversary

    XiangTu wrote: »
    You've already made a thread about this in the suggestions thread. What's the point of making another one here in the general section? Maple leaves were annoying and all people did after buying out the shop (or not participating in the event at all) was sell them for exorbitant prices.

    Grinding and/or trading is a fundamental part of this game, I don't understand how playing the game while simultaneously participating in an event by farming drops is annoying. Buying items is a fundamental option in nonreboot servers, if you don't like the prices you were entirely capable of farming them yourself. I personally enjoy the mini games, but I cant 'grind' for long periods of time playing them because I simply don't enjoy them as much as training or bossing, and I don't think that's unreasonable considering I as a fan of maple (as i'm sure many agree) don't play maple for the mini games (despite the fact that i generally enjoy them to an extent).

    and LOL to the rationale of "But the hackers exploited the maple leaves so getting rid of it made sense". By this logic, lets just get rid of everything in this game, because hackers exploit leveling, farming and nx cash too.

    In terms of being able to buy out the store(atleast the enhancement tab) - I don't see how this is a bad thing if you're willing to put the time into grinding and farming. I've honestly played so much reverse recently I was too burned out to take advantage of the doubled 400 coin limit today.

    Never did I say that grinding was not a part of the game. To be fair, I should have clarified that pet loot lag still hadn't been patched then and lagged the ever-living hell out of me. It may be fixed now but I don't see what the problem is in doing something different from other anniversaries. You can still hunt and grind event currency. After picking up the three skills you can get even more stardust by hunting. You're still doing the same thing but you don't have to loot every single leaf. I'd argue that's an advantage to every player who doesn't have a pet.

    I made no remark about hacking/botting so I'm gonna assume you were replying to someone else.

    Also did not say that buying out the shop was bad. Merely that there was no POINT to the leaves after buying out the shop. Selling is a part of the game, yes, but it doesn't add any significance to the event in general after the shop is empty.

    My point is, having an event without the leaf drop is only an issue with some because of nostalgia, as with many other things that have been removed from the game.
    Hunting with boosted EXP? - Subzero
    Hunting and grinding for fast stardust (including booster skills for stardust drop)? - Normal hunting grounds within your level range

    Just because one thing affects you, doesn't mean it affects the remainder of the community. Leaves were highly economical, and they allowed for an alternative methods to get rewards. Which in turn, motivates people (especially newer and less funded) to farm out the leaves and sell them. With an already dying economy, maplestory has made it harder to buy rewards by forcing them to grind/play minigames that are repetitive. You know, not everyone needs those coins? Lower funded people lack interest in most items in the shop since they dont really have an impact. When they could still sell leaves, they could still benefit both people of a trade without any going to waste.

    You say after you buy out the shop, leaves become useless. Um? If you're capable of buying out the shop, you'd be capable of doing it on multiple characters. Possible with leaves, but no one is going to grind multiple characters just for the sake of obtaining coins. They're making the real worlds of maplestory become more and more like reboot with lack of trade and economy.

    This anniversary is poorly done. Nexon is consistently removing the good aspects of the game one by one and ultimately deterring players from the already dying game lmao. (eg.?
    deidaraheiIsles
  • Revamping Methods for Earning Mesos

    That's not the problem. The problem with this game is that aside from the very FEW relevant items in game, everything else has no purpose, and is worthless. In other games, almost every item, no matter how small, play some significance in the game, and has a market for these items. In maplestory, they're just ETC drops with no purpose but to NPC, and even the NPC price is pretty much equivalent to 0.

    Loads of items should have a consistent value. Not only the ones from bosses too difficult to the majority of the community. I'm not talking just about Equip drops, but literally almost every ETC and Use drop are useless? Like why do mana elixirs even exist from CRA. If they implemented something like Onyx Apples that drop at a low rate considering nobody even APQ's anymore, it'd be fine. The current system is quite bad.

    Also to mention new tiers of equips that come out. Their existence shouldn't make every prior equip in the game absolutely worthless. Sure prices can dip down a bit, but they shouldn't be 0. This is a massive fault in this game that's been present for a while. Reverse items became worthless. Agares 130 equipment became worthless. Lionheart became worthless. And guess what, Loveless became worthless. If they want to add new items into the game, they shouldn't be doing it in a way that entirely ruins the economy before it.
    RyoManSlicedTime
  • How far can you get in Rail Rush?

    Consistently 5k+, but it's really annoying. The delay makes you "not jump" especially when there's about 30 secs left on the timer. It's pretty much RNG then on whether your cart will actually jump when you tap or whether it doesnt. And knowing that this won't get fixed, what's new
    InvulgoazzacuraMapleBishopFan85
  • Change to cubes

    AKradian wrote: »
    Even in non-Reboot, there are many ways to get free cubes:

    - From daily bosses like Zakum, Hilla, Root Abyss, HT, Ranmaru, Commerci solo/union voyages, and more.
    - From mining of heartstones and legendary veins
    - By crafting (at level 11 or 12 Smithing)
    - From the Rewards Shop

    Also, be aware that a large part of your ability to train at Arcane River depends on getting enough Arcane Force. Which means doing the daily quests to enhance your symbols.
    If you're having difficulty training there, you can train at Twilight Perion, Haven/Scrapyard or at Dark World Tree, while working on improving your gear.

    These are possible methods. However they're not really viable options when they messed around with the droprate to be so low that you rarely ever get them anymore. Just because a method exists, doesn't mean it's practical. It's almost impossible to upgrade with 1 cube every 3 days doing every daily boss possible. Especially for the lower funded people, they have less of an availability of bosses to do.
    SlicedTime