Achnolognia wrote: »Upvoted! Nexon is making a poor design choice by gatekeeping HEXA this much. Players want to progress, but right now, they’re being held back. We’ve been asking Nexon to change the previous dailies because they favored Interactive. To clarify, this isn’t a Reg vs. Reboot issue. What Heroic asked for was to replace the 600-energy daily, when ran a second time or more times, with an option to choose between earning either the 600 energy or an amount of fragments when ran a second time or more times.
Now, the change to make it weekly is fine. But on top of that, they’re removing the option to get energy as well when ran a second or more times. Ignoring what Heroic asked for and gutting Interactive as well. And as a cherry on top, they’ve made it once per account instead of once per world. This design choice would make sense only if the goal were to shove the Sol Erda Booster down our throats, but we’re not buying that.
It more like, by making Weekly Erda once per account, you can only progress one character.
If we made everything from the Weekly Erda untradable and non-transferable, but it is unlimited to how many characters you can do it on makes the progression for one character the same still, but now players can progress multiple characters as long as they are willing to do the Weekly Erda on that character.
And untradable as well so that interactive cannot exploit the system.
What I wanted from Erda Daily was just energy AND fragments were always handed out to every character that did the erda daily.
Same with daily and weekly exp stuff should be for every character that does that daily or weekly - no limits other than that.