You can't deny that a limit of ten coins after a day of no limit at all feels entirely like a knee-jerk reaction to their own mistake.Grinding events where you have to collect millions of boxes for your stuff are pretty much the exact opposite of what you want, in that case.
People are rightfully angry at this. Personally, I can't play every day and when I do get a chance, I don't have hours to spend on the game. Events with daily login events and "stay on for this amount of hours to get this prize" are chores, not fun. The limit means that because I do not play every day, I will not be able to get the prizes. Events should be playable, even if you have life obligations.There is no amount of reasoning that can justify a measly low limit of 10 coins per day from the santa boxes. The utility items (scrolls and such) in the shop already have a purchase limit, so there shouldn't be worries about players inflating their ranges to absurd amounts.Current rates. There's an entire event lined up called "It's Party Time!" whose sole reward is V coins.
I get that Nexon wants to make the chairs "rare" but the prices on them are ridiculous. As with the current limits, we can only purchase 2 chairs at max before they're removed for the season 2 shop - this is assuming we don't plan on buying the vengeful ring and upgrades. So we're forced to pick a select few "rewards" by having us ration our coins.
To add to this. I'm just f***ing tired of Maplestory events that are huge grindfests, and this one is by far the worst. Even disregarding the v coins, if you are only focused on the diary (which, I might add, is a single event), just take a look at it.Honestly, I have little to no intention to complete the V Tracker(the asinine grind event you're referencing; and don't misunderstand, I fully agree with you), I'm only grinding to 200 for the maple and reward points we're given along the way.
We have to abandon our mains to work towards completion.
We have to kill a cRA boss (which takes at least 10 days to even be able to fight them).
333 Elite mobs need to be killed. When training specifically to kill elites (ie just grinding in a map), I find one every 15-20 min at best. I know there are better ways to "elite hunt", but that isn't typical gameplay. At my rate, it would take 111 hours of just pure grinding to just complete this one task for the V journal. 111 hours, of pure grinding, over a ~30 day event. That is almost 4 hours of grinding each day of the event, to complete a single goddamend task in this journal.
Then, if you even manage to finish that, you are required to go through the 4 theme dungeons, yet again. A lot of players have been through some of these a dozen times or more at this point Nexon, stop forcing us to do them for trackers. They are no longer fun to do! They just aren't.
On top of that, you also have to do all of the blockbusters, including FriendStory. When I can even stay logged in, it takes me an hour to do each chapter in FriendStory. That's 6 hours to finish this one task in the V journal (of which there are what, like 40 tasks to do?). Though I guess I should be thankful that it only takes 6 hours as opposed to the absolutely ludicrous amount of time required to kill 333 elite mobs. Now after all this is done, I will have sunk hundreds of hours into a new character that I don't even want to main, simply because I wasn't allowed to do this event on my main character. This is asinine levels of require grind Nexon. Asinine. And the reward isn't even that great.
Why do you continuously add events like this to the game? The amount of grind required makes them no fun. The only solution is to simply not participate in them. Why do you continuously bring in new events that are so grindheavy and have such a small window of time to complete relative to the work required that people are starting to feel as if they are better off not participating at all? That is horrible event design.