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Aggraphine

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Aggraphine
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  • Maplestory is dying? AKradian the Drama queen

    xtOfMYe.png
    JettLuvsUMageOfBattlesSlicedTime
  • This is Out of Control

    ShadEight wrote: »
    The security software does work.

    Its just that botters find a work around or move to a different class once the hacks get patched, giving the illusion that it doesn't work.

    Pretty much this. It's a constant back-and-forth with things being patched and new workarounds being found. There's no magic-bullet skeleton-key one-and-done solution to hackers and bots.
    JettLuvsU
  • Enough is Enough

    This thread is a perfect example of why the majority of suggestions go unacknowledged. The player base, taken as a singular entity, often shows it knows nothing about the game it plays.
    darik
  • Nexon's Priority

    Fuhreak wrote: »
    Beef wrote: »
    should just make new accounts trade ban for like 2 week for extreme vetting, like you check how much money they farm or something and ban for being sus

    The hackers create lots of accounts at a time and have thousands of level 1 characters ready at any given time.
    A 2 week trade ban would do nothing to stop them.

    That's ignoring that it would just create a new and constant influx of "wtf why can't I drop anything stupid nexon why am I tradebanned I didn't do anything wrong?????????" posts.

    As it stands there are already more than enough "anti bot" measures in place that do more to hinder legitimate players than they do to stop bots. Something as extreme as a two-week trade ban(which includes dropping things btw, Beef) will do nothing but frustrate new players. And herein lies the problem: how do you curtail bots in ways that don't completely hamstring and even wall new players? It's not a question with a simple answer.
    FuhreakSlicedTime
  • Remove BlackCipher please

    WONDERGUY wrote: »
    few legit players

    And that right there is why it's working fine as is. A <1% margin of error is well within acceptable bounds for something at production scale. People like you are so laser-focused on the probably ten or so legit players banned in error every month or so that you're blind to the tens of thousands of justified bans the system hands out.

    No one's gonna like how this sounds, but the number of actual players who are erroneously bopped by the system are statistically insignificant in the bigger picture. Even if a hundred legit players were banned in a week, that would still be less than 1% of all bans handed out by the system this week alone. And if a hundred legit players were ending up banned every single week, we'd hear about it.

    Fact of the matter is, you're looking at probably 20 or so errors in a three-month period on average. Just look at ban data threads, it's utter absurdity to claim the system does not work.

    Footnote: I'll say it again for you and everyone else. All given figures in my post for players banned are estimates, approximations, guesses. The only info I have is what's posted in the announcements section(linked above), everything else is a best-guess based on how frequently or infrequently I happen across reddit or forum posts regarding banwaves.
    Fuhreak