StarryKnight wrote: »The goal of losing exp is to motivate players to *avoid* dying, not eliminate it altogether. Losing EXP more than three times per level is super easy, especially at high levels where you can spend months at the same level. If a player loses exp 3 times, over the course of several months, you think they should be permanently banned for that?Any 12 year old developer can add an integer to a player and say "You can only lose exp 3 times per level", then reset the counter on level-up. Boom, no more false bans.