[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Aggraphine

Fuck

About

Username
Aggraphine
Joined
Visits
1,883
Last Active
Roles
Member
Points
19,415
Badges
23
Posts
3,553
Birthday
November 16, 1990
Twitter Name
@aggraphine
Personal Quote
Welcome to the shitshow
About Me
¯\_(ツ)_/¯
  • Kanna is the worst. Is this class a farmbot dream?

    B7Network wrote: »
    Jostabeere wrote: »
    I am curious. Is this even legit gameplay?
    Should I report all these Kannas for farmbotting?

    that's always been a legit concern for me, because realistically, no one is going to sit in front of a computer for that long just to farm mesos, it's not time-efficient, matter of fact 90% of suicide kannas are using some kind of TAS like program and the other 10% are just bots, but what if (and I mean BIG if here) there was someone out there who actually has enough time to waste and is willing to go for the tedium of making a suicide kanna and just sit there playing to get enough money for an absolab weapon, I mean, in theory, if this person is right in front of the screen and using manual key input to exploit the game's mechanics, this is not hacking by definition, it's just a very underhanded way to get mesos, but it shouldn't be illegal ..

    Right? because back when the leprechauns dropped those 30k clovers I used to go around those maps farming for them .. I mean, I had too much free time on my hands, but I wasn't CHEATING or was I?

    Strange way of saying "my opinion is"
    Fuhreak
  • Maple Memo Feedback: Greetings from Anna

    JushiroNet wrote: »
    Discouragement of malicious activities is good, but you must stop yourselves from negatively impacting players who have done absolutely nothing wrong. For example, I get that you don't want players to bot all day and night and get heaps of event rewards but the new style where we only get 200 coins per day and have purchase limits is NOT REWARDING. This is supposed to be a game - so let us play. Why has it become daily tasks of 10 minutes and afking until tomorrow?

    I'll take "what is reactionary knee-jerking?" for 1500.

    Y'all do that too much. You need to stop.
    Fuhreak
  • Game improvement.

    Yakudle wrote: »
    I wonder if instead of making suggestions here why not post them on korean maple web/forum or something more direct to who actually does most of the job for the game cause this branch of the brand isn't really going to even read the suggestions and if they do is very unlikely anything will be implemented

    Because a lot of these suggestions will not affect kms in any way. What's the use of going to another service's forum to ask for them to implement things their own players will never get? They don't have frenzy totems or kanna and, to my knowledge, they've never had pottable badges.
    Fuhreak
  • Game improvement.

    It's not happening, simple as that. They wouldn't have added the arcane catalyst item if they had any plans to simply make it server-wide. Next best thing is to come to a middle ground, and that's either what I said before about sharing the quest reduction server-wide, or changing catalysts so they don't nuke 20% of a symbol's exp upon transfer.

    You also have to remember that you and many others do not encompass or speak for the rest of the player base. What you and the many others absolutely refuse to accept might sound reasonable to others.
    Fuhreak
  • Game improvement.

    I do agree that someone needs to be done regarding the symbol grind, but I don't think sharing it server-wide is the best option. It'd be like sharing starforce server-wide, and that just sounds silly. What I'd like to see, if it were possible, is for the progression-based daily quest reductions to be applied server-wide. If you get to morass on one character, all characters on that server only have to do one vanishing journey quest to get the full eight-symbol reward, one run of hungry muto for the full reward, and so forth.

    I feel it's a decent compromise, since we all know full well they'll never change it so arcane force is server-wide. You'd still have to work at it, but the amount of work for a newly-5th-job character would be drastically reduced and, I feel, reduce the hesitance for most people to switch mains.
    Fuhreak