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Aggraphine

Fuck

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Aggraphine
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November 16, 1990
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Welcome to the shitshow
About Me
¯\_(ツ)_/¯
  • Maple Memo from the community

    Saw this on reddit, agree with pretty much all of it. The past few memos have been less about communication between nexon and players and more "we understand that no one is happy about this, we're doing it anyway"(see: tune-up memo, singapore/malaysia/pottable badges memo, etc). If that's what you consider communication with the players, nexon, then I would strongly advise you just cease communicating.

    Communication, if you'll recall, is generally a two-way road; you communicate with us, we communicate with you. It almost feels insulting to call these memos communication at this point, what with how much of them is steeped in the red tape of "internal discussion", the machinations of which we are never made privy to until whatever decision was reached in them bears its fruit, be it positive or negative to the players. All they've labored to elucidate for the players is "this is the decision we came to with regards to the game with absolutely no input from actual players".

    As for the fury totem, what an absolute letdown that was. I had carefully-guarded hopes(it's nexon, can you blame me?) that maybe it would be something substantial, that it would allow players who don't have the means to run two instances of maple at any given moment a way to level themselves with those that do. Turns out I was right to keep my hopes guardedly low. Two hours at a time, 15 times per month, that's 30 hours per month. For 500 reward points? Sure, 500's easy enough, trivial even, to get in one day. But 2000? You're asking players to shell out solidly two-thirds of their monthly reward point limit(unless I missed it being raised from 45,000/mo) for thirty hours of not-kishin kishin. I have no words for the brazen idiocy of this implementation.

    As far as server stability goes, their arguments that this is to help server stability in any way would hold more water were it not for the million other problems, spawn rate of mobs notwithstanding, that cause instability. But hey, I guess keeping your CCU metrics up makes you look good to daddy Korea, huh?
    SwordStakerFuhreakHHG1luna02darik
  • Black Heaven - Pathfinder

    Yeah it takes a good couple hours even if you hold down your space bar to blast through all the text. Have fun near the end where you have disappearing platforms you gotta jump across.
    VeryConcerned
  • Map of Victoria Island

    I like the map. It feels a lot cleaner and things stand out against the background better.
    FuhreakDnaman101
  • Job Advancement Coin

    Only option is get another job advance coin or pay mesos.
    Pkiet
  • How many more maintenance are we gona get?

    Andromedy wrote: »
    Aggraphine wrote: »
    You'd prefer they put out a news post that says "well we don't know why legion boards were reset or why lab server pieces disappeared for some players, you'll just have to live with it"? There will be as many as it takes for the problem to be solved.

    No, I'd prefer they not break the game in the first place. Why does EVERY patch go hellaciously wrong. Fixing like one problem every 2 days. I swear the game has been down more than it's been up recently. Can people really not live without a legion for like a week until they can compile a bigger list to fix?

    Because the game is 15 damn years old. That's a decade and a half of constant content additions, constant cycling of old and new hands on the code of the game, the game is a goddamned mess and the fact that it even runs in a stable form at all is a miracle. It's not as simple as "oh I see, we just change this 0 to a 1 and the game is perfect forever". You change a 0 to a 1 and five other 0's and 1's in some completely unrelated segment of the game take issue with it.
    MorningAfterSevenFuhreakKrimlock