Hmmm, let's see
What feedback would you like Nexon evaluate and take into consideration?
Assuming we keep S Nebulites and Flames (in case they come into play at some point) somethings we need to purge to include:While that is all and good, I was more talking about bloat that you don't even see in the game. The client has data for hundreds of equips that are completely unobtainable in GMS (they don't even bother changing the names of the equips from Chinese/Japanese/Korean), codex sets that were never implemented. A surprisingly large percentage of the available items in the game are included in the client multiple times (with a lot of equipment, especially horrible seasonal equipment [looking at you rudolf nose] being included, with the exact same stats, 3, 4, 5 times in the client). The client still has the old UI information in it, along with every single CS item ever sold, including those that have not been available for purchase in years (DB and Evan mastery books for example, the old CS 2x exp cards that only worked on certain days and at certain hours). NPCs and map data for NPCs and maps that are not in GMS. We have some of the hekaton data in the client,along with more crap I cannot remember off the top of my head.
*Some commerci accessories that don't appear
*Summoning rocks (We can summon clones like so)
*Weapon Production Manuals
*Item maker materials (Replaced with Ardmentmill)
*Battle Square content (Discontinued PvP)
*Level 100, 110 and 120 equip recipes in Root Abyss (Recipes no longer needed in this type of crafting)
*Old Mastery Books (Old skills got replaced, new Mastery 20 and 30 books)
*Eos Tower Rocks (Rocks aren't needed)
*Omega Sector Warp Capsule (Omega Sector?)